Revision 8c10596 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 17, 2017, 01:56 (GMT) |
Restore part of comment for xray_mode, left out during earlier fix |
Revision b2a3df6 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 17, 2017, 01:56 (GMT) |
Remove last_palette_name field This isn't used for anything anymore. Removing it (and the padding) doesn't seem to cause any new glitches, so this should be ok. |
October 17, 2017, 01:42 (GMT) |
Merge branch 'master' into blender2.8 |
October 17, 2017, 01:39 (GMT) |
WM: immediate line-gesture activation on tweak Matches border-gesture behavior, needed for binding bisect to tweak event. |
October 17, 2017, 01:06 (GMT) |
GPUFramebuffer: Fix recursive downsample exiting early. I should really proof read my commits a bit more. |
October 17, 2017, 00:50 (GMT) |
Knife Tool: add wait_for_event option |
October 16, 2017, 22:53 (GMT) |
GPU Extension: Fix AMD Vega + open source driver detection. |
October 16, 2017, 21:19 (GMT) |
Docs: Add comments on workspace removal functions |
October 16, 2017, 20:53 (GMT) |
Fix warnings for notifier listeners |
October 16, 2017, 20:37 (GMT) |
Fix for objects trailing in viewport when using BI in scene+Eevee in workspace Thanks for Cl�ment Foucault for finding where to tackle. |
October 16, 2017, 19:59 (GMT) |
Fixup for recent workspace changes: Python files I wrongly changed some of these files via sed, and apparently overdid it in some false positives. |
October 16, 2017, 19:53 (GMT) |
Silence warning |
October 16, 2017, 19:52 (GMT) |
Workspace: Call BKE_viewrender_free from the right place We should call it when we free the workspace, not when removing it. Patch by Julian Eisel. |
October 16, 2017, 19:29 (GMT) |
Workspace: Move engines to workspace and Properties Editor cleanup Engine is not stored in WorkSpaces. That defines the "context" engine, which is used for the entire UI. The engine used for the poll of nodes (add node menu, new nodes when "Use Nodes") is obtained from context. Introduce a ViewRender struct for viewport settings that are defined for workspaces and scene. This struct will be populated with the hand-picked settings that can be defined per workspace as per the 2.8 design. * use_scene_settings * properties editor: workshop + organize context path Use Scene Settings ================== For viewport drawing, Workspaces have an option to use the Scene render settings (F12) instead of the viewport settings. This way users can quickly preview the final render settings, engine and View Layer. This will affect all the editors in that workspace, and it will be clearly indicated in the top-bar. Properties Editor: Add Workspace and organize context path ========================================================== We now have the properties of: Scene, Scene > Layer, Scene > World, Workspace [Scene | Workspace] > Render Layer > Object [Scene | Workspace] > Render Layer > Object > Data (...) Reviewers: Campbell Barton, Julian Eisel Differential Revision: https://developer.blender.org/D2842 |
October 16, 2017, 18:36 (GMT) |
Fix compatibility flag for nodetree NODE_NEWER_SHADING was introduced in e868b459bb8e however it should have been added as a bitflag. BKE_scene_uses_blender_eevee() was used in gpu_shader_output() as a workaround for compatibility being poorly used. Anyways this fixes this situation. This is necessary for an upcoming patch, even though this is considered temporary - since the other NODE_*_SHADING values are legacy from Blender Internal drawing. |
Revision cfc11c5 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 16, 2017, 12:03 (GMT) |
Code Cleanup - Remove all uses of gpd->last_palette_name The reason for this has been superseeded by the Palette Slots system |
October 16, 2017, 11:45 (GMT) |
Replace freeing checks with MEM_SAFE_FREE |
October 16, 2017, 11:28 (GMT) |
Merge branch 'master' into blender2.8 |
October 16, 2017, 11:21 (GMT) |
WM: refactor gestures for use as tools Border and circle select wait for input by default. This commit uses bool properties on the operators instead of magic number (called "gesture_mode"). Keymaps that define 'deselect' for border/circle select begin immediately, exiting when on button release. |
October 16, 2017, 11:21 (GMT) |
Fix T53054: Parentless bone + IK crashes |
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