October 5, 2017, 10:09 (GMT) |
Cleanup: rename dist -> depth Prepare to add code that stores distance to the ray, avoid confusion. |
October 5, 2017, 06:52 (GMT) |
Cleanup: remove unused struct member Merged with soc-2016-pbvh-painting, no longer needed. |
October 5, 2017, 06:35 (GMT) |
Disable cursor drawing while navigating Was performing ray-casts in sculpt mode on every update. |
October 5, 2017, 01:59 (GMT) |
October 5, 2017, 01:59 (GMT) |
Cleanup: use bool for brush checks |
October 5, 2017, 01:32 (GMT) |
October 5, 2017, 01:10 (GMT) |
CMake: use restrict w/ gcc, not clang |
October 4, 2017, 23:42 (GMT) |
Fix setting the operator name in Py operator API |
October 4, 2017, 23:42 (GMT) |
Fix passing the same argument twice to BLI_strncpy |
October 4, 2017, 23:42 (GMT) |
CMake: add -Wrestrict for GCC |
October 4, 2017, 23:42 (GMT) |
PyAPI: fast keyword parsing for bpy modules No functional changes. |
October 4, 2017, 21:25 (GMT) |
Fix incorrect CUDA remaining time estimate after previous commit. |
Revision 32c0a98 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 4, 2017, 21:06 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 31efc62 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) October 4, 2017, 21:01 (GMT) |
Fix: Palettes were getting freed before GPencil datablocks on exit |
October 4, 2017, 20:03 (GMT) |
Merge branch 'id_override_static' into asset-engine |
October 4, 2017, 20:01 (GMT) |
Add needed option to handle or not override's reference pointer when remapping. There are cases where we'll want to also override the reference pointer (when we actually switch that datablock itself), but in some specific situations, like when creating a new override, we need to keep org pointer here! |
October 4, 2017, 19:58 (GMT) |
Cycles: CUDA faster rendering of small tiles, using multiple samples like OpenCL. The work size is still very conservative, and this doesn't help for progressive refine. For that we will need to render multiple tiles at the same time. But this should already help for denoising renders that require too much memory with big tiles, and just generally soften the performance dropoff with small tiles. Differential Revision: https://developer.blender.org/D2856 |
October 4, 2017, 19:17 (GMT) |
Eevee : Fix T52991 |
October 4, 2017, 19:11 (GMT) |
Fix use of uninitialized memory in Cycles normal baking. |
October 4, 2017, 19:11 (GMT) |
Code refactor: zero render buffers outside of kernel. This was originally done with the first sample in the kernel for better performance, but it doesn't work anymore with atomics. Any benefit was very minor anyway, too small to measure it seems. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021