Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3722 / 8462

August 19, 2017, 11:26 (GMT)
Fix hair follicle array write/read.
August 19, 2017, 11:02 (GMT)
Merge branch 'blender2.8' into strand_editmode
August 19, 2017, 10:23 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 19, 2017, 10:22 (GMT)
Use object location as center for swirl
August 19, 2017, 10:22 (GMT)
Correct error in gawain wrapper for non-gcc compilers
August 19, 2017, 09:46 (GMT)
Audaspace: cmake fixes, lowering to 3.0 minimum required.
August 19, 2017, 09:07 (GMT)
Added subtract mode. "Clipping brush"
August 19, 2017, 08:51 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 19, 2017, 07:56 (GMT)
Removed unused shaders in the draw modes module.
August 19, 2017, 07:16 (GMT)
Cleanup: remove unneeded include

Complicated using GPU_matrix from PyAPI.
August 19, 2017, 00:40 (GMT)
Eevee: Bloom: Add Bloom Color

Moar artistic control yay!
August 19, 2017, 00:39 (GMT)
Eevee: Bloom: Add Clamp setting

It's purpose is to limit the amount of light that spread across the screen.

Not entierly sure if it's very usefull, but it sure help to avoid to drown the screen in bloom.
August 18, 2017, 23:20 (GMT)
Eevee: Fix problem with GPU_texture_generate_mipmap

This function was called to recreate the lower mip level of the probe texture. But this is not it's usage and it introduced a stall.

This patch add cubemap mipmap level regeneration in eevee_effects.c
August 18, 2017, 23:02 (GMT)
Fix T52443: Cycles OpenCL build error after recent mesh lights changes.
August 18, 2017, 22:35 (GMT)
Fillets now get generated. Almost feature complete.
August 18, 2017, 19:00 (GMT)
Merge branch 'blender2.8' into topbar

Conflicts:
source/blender/editors/interface/resources.c
August 18, 2017, 17:07 (GMT)
CMake: Boost no longer needed for Audaspace references either
August 18, 2017, 16:45 (GMT)
fix attempt for "merge cache"
August 18, 2017, 15:52 (GMT)
fix for levelset generation

fixes problem with multiple collision / guiding objects. levelset was overwritten incorrectly.
August 18, 2017, 15:14 (GMT)
Made workflow changes to copy, paste. Added add and multiply.

Did a cleanup of point_normals and split. Added ability to spherize in point_normals. Added reset. Added normal smoothing based on adjacent vertices. Did a cleanup of UI.
The set of normal tools now share the normal vector in UI. The copy/paste operator now contains all these methods and has been renamed.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021