Revision 2d6dee8 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 17:49 (GMT) |
New sculpt lock axis implementation This solution works better and it is faster |
June 12, 2017, 16:35 (GMT) |
Fix T51777: Separating objects by selected vertices in Eevee causes crash I considered just copying the evaluated data from the LayerCollection. However we need to run the evaluation so Depsgraph can handle overrides. I will double-check with Sergey Sharybin. |
June 12, 2017, 16:19 (GMT) |
Renaming: *_Iterator_begin/next > *_iterator_begin/next |
June 12, 2017, 15:48 (GMT) |
added new cache option that supports mesh and FLIP particle export |
Revision 20573fb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 14:56 (GMT) |
Cleanup: Define camera view type for pixel size New define to make more clear and separate the perspective and camera view modes for pixel size calculation |
June 12, 2017, 14:55 (GMT) |
Merge branch 'master' into blender2.8 |
June 12, 2017, 14:55 (GMT) |
Depsgraph: Remove residue from partial updates support |
June 12, 2017, 14:12 (GMT) |
Draw Manager: Fix memory issues when copying scene |
June 12, 2017, 14:08 (GMT) |
Depsgraph: Traversing should be consistent for nodes and relationship We need to traverse the same exact objects for both nodes and relationship builder. We were using FOREACH_SCENE_OBJECT for relationships, which would lead to plenty of warnings in multiple situations. In the future we will need to change this to build the depsgraph relations and nodes to one single render_layer. Fix T51780: If an object is in two collections and I do a full copy of scene things go bad |
June 12, 2017, 13:44 (GMT) |
Cleanup: remove unused testcode. |
June 12, 2017, 13:31 (GMT) |
Fix for removed stuff from DEG. |
June 12, 2017, 13:18 (GMT) |
Merge branch 'master' into id_override_static |
June 12, 2017, 13:12 (GMT) |
Merge branch 'master' into blender2.8 |
June 12, 2017, 13:07 (GMT) |
Merge branch 'master' into id_override_static |
June 12, 2017, 12:45 (GMT) |
Depsgraph: Use depsgraph from handle rather than from scene This way the code is more decoupled from the way where depsgraph is stored. |
June 12, 2017, 12:41 (GMT) |
Depsgraph: Add utility function to get depsgraph from node handle The idea is to use this function for modifiers' updateDepsgraph functions instead of doing direct scene->depsgraph access. |
June 12, 2017, 12:25 (GMT) |
Depsgraph: Remove outdated comment |
Revision e963434 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 12, 2017, 11:48 (GMT) |
Set sculpt cursor when enter in sculpt mode |
June 12, 2017, 11:34 (GMT) |
Rename probe to light-probe Probe is a real general term, the new name is used often in docs online. |
June 12, 2017, 11:14 (GMT) |
More missed renaming |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021