Blender Git Loki

Kaikki Blender Git kommitit.

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June 12, 2017, 17:49 (GMT)
New sculpt lock axis implementation

This solution works better and it is faster
June 12, 2017, 16:35 (GMT)
Fix T51777: Separating objects by selected vertices in Eevee causes crash

I considered just copying the evaluated data from the LayerCollection.
However we need to run the evaluation so Depsgraph can handle overrides.

I will double-check with Sergey Sharybin.
June 12, 2017, 16:19 (GMT)
Renaming: *_Iterator_begin/next > *_iterator_begin/next
June 12, 2017, 15:48 (GMT)
added new cache option that supports mesh and FLIP particle export
June 12, 2017, 14:56 (GMT)
Cleanup: Define camera view type for pixel size

New define to make more clear and separate the perspective and camera view modes for pixel size calculation
June 12, 2017, 14:55 (GMT)
Merge branch 'master' into blender2.8
June 12, 2017, 14:55 (GMT)
Depsgraph: Remove residue from partial updates support
June 12, 2017, 14:12 (GMT)
Draw Manager: Fix memory issues when copying scene
June 12, 2017, 14:08 (GMT)
Depsgraph: Traversing should be consistent for nodes and relationship

We need to traverse the same exact objects for both nodes and relationship
builder. We were using FOREACH_SCENE_OBJECT for relationships, which
would lead to plenty of warnings in multiple situations.

In the future we will need to change this to build the depsgraph
relations and nodes to one single render_layer.

Fix T51780: If an object is in two collections and I do a full copy of
scene things go bad
June 12, 2017, 13:44 (GMT)
Cleanup: remove unused testcode.
June 12, 2017, 13:31 (GMT)
Fix for removed stuff from DEG.
June 12, 2017, 13:18 (GMT)
Merge branch 'master' into id_override_static
June 12, 2017, 13:12 (GMT)
Merge branch 'master' into blender2.8
June 12, 2017, 13:07 (GMT)
Merge branch 'master' into id_override_static
June 12, 2017, 12:45 (GMT)
Depsgraph: Use depsgraph from handle rather than from scene

This way the code is more decoupled from the way where depsgraph is stored.
June 12, 2017, 12:41 (GMT)
Depsgraph: Add utility function to get depsgraph from node handle

The idea is to use this function for modifiers' updateDepsgraph functions
instead of doing direct scene->depsgraph access.
June 12, 2017, 12:25 (GMT)
Depsgraph: Remove outdated comment
June 12, 2017, 11:48 (GMT)
Set sculpt cursor when enter in sculpt mode
June 12, 2017, 11:34 (GMT)
Rename probe to light-probe

Probe is a real general term, the new name is used often in docs online.
June 12, 2017, 11:14 (GMT)
More missed renaming
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021