Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3833 / 8462

June 11, 2017, 13:02 (GMT)
added accumulate option
June 11, 2017, 12:37 (GMT)
fix for particle system sanity check

sanity was a little to late. needs to be before any file reading (getter) operation
June 11, 2017, 11:58 (GMT)
automatically set domain mesh draw type for particles and mesh mode

for particles it is more convenient to have a wire frame, for meshes the solid mode is better
June 11, 2017, 11:36 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 11, 2017, 11:33 (GMT)
New enum property for drawing brushes

This property is necessary to include a icon view in the UI panel
June 11, 2017, 10:53 (GMT)
First approach towards Clip Brush
June 11, 2017, 09:49 (GMT)
use separate storage for packed geometry, allows mode switching and re-use of it
June 11, 2017, 09:10 (GMT)
GTest: initial kdopbvh test

Currently only find-nearest, ray-casting needs to be added.
June 11, 2017, 08:56 (GMT)
BLI_kdopbvh: add ifdef's for debugging info

Allow to quickly enable print & tree verify.
June 11, 2017, 08:44 (GMT)
New Display UI panel

Options moved to new panel to organize UI
June 10, 2017, 23:51 (GMT)
Cycles Denoising: Add more failsafes for invalid pixels

Now, when there is no usable neighboring pixel for denoising, the noisy value
is preserved instead of producing a NaN.
Also, negative results are clamped to zero.

Note that there are just workarounds that don't fix the underlying problems,
but these issues are very rare and I'm not sure if it's even possible to fix
the underlying problems without introducing a significant slowdown or quality
decrease in other situations.
Because of that and since 2.79 is happening very soon, I just went for these
workarounds for now.
June 10, 2017, 23:45 (GMT)
added narrow band field to UI

being able to control the particle band width is useful when working with the FLIP particle cache. with a higher band width you can fill up the entire fluid volume with particles
June 10, 2017, 19:58 (GMT)
recalc normals when merging (distance>0) and not using fix normals
June 10, 2017, 19:40 (GMT)
clamped distortion and keep shared groups with autohide distance = 0 as well
June 10, 2017, 18:39 (GMT)
Move Grease Pencil selector to top panel

In order to keep UI consistency, the datablock must be in the top panel, not in layers
June 10, 2017, 18:02 (GMT)
New operator and keymaps to select sculpt brushes

Now it's possible to select the sculpt brush sing a key between 1 and 9.
June 10, 2017, 17:49 (GMT)
fix for automerge, with bisect / fast bisect recalc normals on merge, also no redundant shared groups any more
June 10, 2017, 17:14 (GMT)
Fix error in add GP object operator

The invoke callback is not necessary.
June 10, 2017, 14:47 (GMT)
UI: Replace placeholder icons in object-add menu

Replaces the placeholder 'emtpy' icons of "Force Field" and "Group
Instance" entries in object-add menu with proper new ones.

Icons by @zlsa, thanks a lot!

Maniphest task T51291.
June 10, 2017, 14:01 (GMT)
Change UI panel registration order

This change is to keep the Tools tab on top because if the grease pencil panel are register at the end, the Tools tab change to end.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021