May 17, 2017, 07:14 (GMT) |
Correct own error in copying vertex color to VBO's |
May 17, 2017, 07:06 (GMT) |
DWM: don't use engine drawing for paint modes Also only use sculpt-mode drawing with the active object. |
May 17, 2017, 06:41 (GMT) |
DWM: correct unselected face overlay |
May 17, 2017, 06:08 (GMT) |
DWM: use DRWContextState.obact |
May 17, 2017, 06:01 (GMT) |
DWM: Initial support vert & weight hidden faces |
May 17, 2017, 03:38 (GMT) |
Cleanup: quiet warning |
May 17, 2017, 03:31 (GMT) |
Use byte color for selection drawing Some small advantage to using 1/4 sized data-type. |
May 17, 2017, 03:26 (GMT) |
Correct flag when drawing editmode face select Own error in updating select code. |
May 17, 2017, 02:58 (GMT) |
DWM: use generic header for DRWCall Avoid alignment mis-match casting between different draw-call types. |
May 17, 2017, 02:36 (GMT) |
Cleanup: group VBO attributes in a struct Some names are a bit arbitrary, this makes it clear which names are VBO attributes. |
May 17, 2017, 01:47 (GMT) |
Cleanup: clarify select terminology In mesh cache we have select: color, id, bool. Current naming didn't make this clear. |
May 17, 2017, 01:34 (GMT) |
DWM: write mesh data to the VBO directly Was using intermediate functions to store each data type. This is still done in some places (for more involved access). For basic data: coords, normals, colors..etc this is unnecessarily indirect. |
May 17, 2017, 01:03 (GMT) |
DWM: Add obact for convenience Modes often need to check if the object is the active one. |
May 17, 2017, 00:46 (GMT) |
Cleanup: remove GLSL version checks |
May 16, 2017, 23:43 (GMT) |
Gawain: Fix crash in release build. Non-initiliazed var, I thought I was clever than this. :( |
May 16, 2017, 20:29 (GMT) |
Fix crash from freeing of NULL pointer |
May 16, 2017, 20:05 (GMT) |
Cycles: Fix building with native only option Approach suggested by Lukas S. |
May 16, 2017, 20:03 (GMT) |
Revert "Cycles: Fix native only kernel since denoiser commit" Fix didn't work in debug mode due to undefined references. This reverts commit 53195715119e294e1a0d89831ebab716c9f7fee6. |
Revision d05e145 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 16, 2017, 18:33 (GMT) |
Remove check on back of camera This check is getting weird result and create a segfault in the cache due changes in the index of the stroke depending of point of view. Need to have a better implementation. We keep disabled while we found a better solution that not change the index of the strokes (maybe separate this check and add to cache_idx anyway) |
May 16, 2017, 18:30 (GMT) |
Draw Manager: Add support for instance Batch. Idea is to specify a batch as source of vbo instance attrib. |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021