Blender Git Loki

Kaikki Blender Git kommitit.

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April 13, 2017, 15:52 (GMT)
Add TODO for xray functionality
Revision 257e6c0 by Luca Rood (master)
April 13, 2017, 14:57 (GMT)
Remove deprecated opengl stuff from opensubdiv

This removes glGetBooleanv queries for GL_LIGHTING. This has been #ifdef'd
out with legacy opengl disabled. Thus a false positive still shows up in
the gl queries. Also, note that this removes support for wireframes in
opensubdiv, when desabling legacy opengl, which should be fixed later.

Part of T49043
Revision 8458ffc by Luca Rood (master)
April 13, 2017, 14:57 (GMT)
Remove some elbeem debug functions

Some elbeem debug functions had old gl drawing calls. I removed the
functions instead of converting, because Blender doesn't even build
with them enabled anymore, because some elbeem debug libs got removed
at some point.

Part of T49043
April 13, 2017, 14:34 (GMT)
Alembic export: unified code of exploreTransform and exploreObject.
April 13, 2017, 14:34 (GMT)
Alembic export: added support for writing dupli-groups

This supports our common character animation workflow, where a character,
its rig, and the custom bone shapes are all part of a group. This group
is then linked into the scene, the rig is proxified and animated. Such
a group can now be exported. Use "Renderable objects only" to prevent
writing the custom bone shapes to the Alembic file.
April 13, 2017, 14:33 (GMT)
SLIM: disallowing pins to move to places that the SLIM algorithm can't handle. Also, this simplifiey the way we transfer uv coords back to native part.
April 13, 2017, 14:28 (GMT)
Unittests for depsgraph layer collection render settings evaluation

Some of the tests are failing at the moment.
Those problems were introduced in eba09b1520
April 13, 2017, 14:22 (GMT)
SLIM: In live Unwrap mode unpinned vertices can now be moved. Also, a single pin also invokes SLIM. That also avoids crashing minimize_stretch when invoked on chart with one pin.
April 13, 2017, 13:48 (GMT)
Merge branch 'master' into cloth-improvements
Revision 0a032ce by Luca Rood (master)
April 13, 2017, 13:40 (GMT)
Fix Surface Deform crash with missing or freed DM
April 13, 2017, 13:38 (GMT)
Update despsgraph when set/unset variables
April 13, 2017, 13:38 (GMT)
Layer collection settings API

This way we can set a property via RNA, and also force an update of scene layer (which I am using for unittesting)
April 13, 2017, 13:31 (GMT)
Cleanup: Use macro to free shaders
April 13, 2017, 13:08 (GMT)
Cycles: Make vectorized types constructor from register explicit

This is not a cheap operation which we dont' want to happen silently.
April 13, 2017, 13:08 (GMT)
Cycles: Remove unused function

It was quite wrong actually by doing some __m128 to flaot4 round trips.
April 13, 2017, 12:50 (GMT)
Alembic import: fixed off-by-one error in start/end frame

static_cast<int> truncates, so a computed end frame of 99.999999999998
would result in 99, instead of the correct 100.
April 13, 2017, 12:09 (GMT)
Draw Manager: initial lattice support

Still misses support for edit-mode selection & weight drawing.
April 13, 2017, 11:46 (GMT)
Cleanup: minor changes to logic for outline drawing

Use brace placement following code-style too.
April 13, 2017, 11:34 (GMT)
Task scheduler: Fix typo in TLS for pools created from non-main thread

Did a mistake which started to use same TLS for all threads for such pools.

Also added some extra asserts to help catching the bugs.
April 13, 2017, 10:36 (GMT)
Fix Blenderplayer (c)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021