Blender Git Loki

Kaikki Blender Git kommitit.

Page: 3938 / 8462

April 10, 2017, 03:41 (GMT)
Cleanup: headers
April 10, 2017, 03:34 (GMT)
Cleanup: remove redundant headers-in-headers

This brings the branch closer to master.

Also remove unused 'indexar' & 'accumulate_stack'.
April 10, 2017, 03:10 (GMT)
Cleanup: move inline ViewContext out of vpaint structs

This required a bunch of indirect includes,
change this for neater includes and a single allocation here isn't causing performance problems.
April 10, 2017, 02:59 (GMT)
Cleanup: add OB_MODE_ALL_SCULPT

Makes it clear that we want to check for any modes using Object.sculpt
April 10, 2017, 02:56 (GMT)
Cleanup: minor syntax/unused var
April 10, 2017, 02:47 (GMT)
Cleanup: remove redundant nested header
April 10, 2017, 02:40 (GMT)
De-duplicate vpaint symmetry draw functions

Also add missing classes to list
April 10, 2017, 02:22 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
April 9, 2017, 20:52 (GMT)
Merge branch 'blender2.8' into workspaces
April 9, 2017, 20:51 (GMT)
Merge branch 'master' into blender2.8
April 9, 2017, 16:20 (GMT)
Replace VertexFormat_add_attrib types to new values
April 9, 2017, 14:56 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 9, 2017, 14:52 (GMT)
First steps to create new drawing mode for gpencil

Created basic structure of the drawing mode, but pending of adding all functionality and link to draw manager.
April 9, 2017, 12:41 (GMT)
Fix missing workspace render-layer update when changing scene
April 9, 2017, 12:30 (GMT)
Minor fix for notifiers & cleanup
April 9, 2017, 11:55 (GMT)
Merge branch 'blender2.8' into workspaces
April 9, 2017, 06:36 (GMT)
Cleanup: glsl indentation
April 9, 2017, 06:26 (GMT)
Cleanup: use doxy code block
April 9, 2017, 06:15 (GMT)
Merge branch 'blender2.8' into custom-manipulators
April 9, 2017, 06:12 (GMT)
Merge branch 'blender2.8' into workspaces
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021