Blender Git Loki

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March 29, 2017, 14:21 (GMT)
Cleanup, minor fixes and serious simplification of idprops.c

Mostly, get rid of id_(un)register, we can just use mere id_us_plus/min
as anywhere else in code now. Also, unlink function was not actually
used.
March 29, 2017, 14:19 (GMT)
Fix missing handling of IDProps of nodetree's IO sockets.
March 29, 2017, 13:41 (GMT)
Cycles: Cleanup, indentation
March 29, 2017, 13:07 (GMT)
Cycles: Remove toolkit-specific workaround from kernel
March 29, 2017, 13:06 (GMT)
Cycles: Only use CUDA 8.0 as officially supported one

This deprecates CUDA 7.5.
March 29, 2017, 12:45 (GMT)
Cycles: Cleanup, don't use m_ prefix for public properties
March 29, 2017, 12:28 (GMT)
Cycles: Fix compilation error with visibility flag disabled
March 29, 2017, 11:41 (GMT)
Cycles: Make all #include statements relative to cycles source directory

The idea is to make include statements more explicit and obvious where the
file is coming from, additionally reducing chance of wrong header being
picked up.

For example, it was not obvious whether bvh.h was refferring to builder
or traversal, whenter node.h is a generic graph node or a shader node
and cases like that.

Surely this might look obvious for the active developers, but after some
time of not touching the code it becomes less obvious where file is coming
from.

This was briefly mentioned in T50824 and seems @brecht is fine with such
explicitness, but need to agree with all active developers before committing
this.

Please note that this patch is lacking changes related on GPU/OpenCL
support. This will be solved if/when we all agree this is a good idea to move
forward.

Reviewers: brecht, lukasstockner97, maiself, nirved, dingto, juicyfruit, swerner

Reviewed By: lukasstockner97, maiself, nirved, dingto

Subscribers: brecht

Differential Revision: https://developer.blender.org/D2586
March 29, 2017, 11:30 (GMT)
Add offset parameters
March 29, 2017, 10:53 (GMT)
Correct own earlier commit for recursive behavior of property groups
March 29, 2017, 10:31 (GMT)
Fix glitches caused by new outliner versioning code

Mainly caused by TreeStoreElem.flag not being cleared.
March 29, 2017, 10:27 (GMT)
Alternative fix for crash displaying 'New Window' keymap item

rB870440dee910c9 just did NULL-check for Main pointer, actual issue is
that bContext pointer was NULL. This can be fixed by ensuring
PROP_ENUM_NO_CONTEXT flag is not set by calling
WM_operator_properties_sanitize when creating RNA buttons. Now, layout
previews are visible in keymap editor too.
March 29, 2017, 09:50 (GMT)
Cycles: Attempt to workaround compilation error on new CUDA toolkit and sm_2x
March 29, 2017, 09:39 (GMT)
Prevent crash when seeing the window new on keymaps

CTX_data_main(C) is NULL in those cases :/
March 29, 2017, 09:20 (GMT)
Merge branch 'master' into blender2.8
March 29, 2017, 09:16 (GMT)
Replace windows size by parameters
March 29, 2017, 09:11 (GMT)
Remove non-bmesh case from test
March 29, 2017, 09:11 (GMT)
Fix skin mark operator

Accessed custom-data layer offset before creating.
March 29, 2017, 09:11 (GMT)
Fix crash closing window in background mode
March 29, 2017, 09:11 (GMT)
Fix missing NULL check in gpencil poll

Also de-duplicate poll functions
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021