February 17, 2017, 19:03 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/editors/animation/anim_draw.c |
February 17, 2017, 18:37 (GMT) |
bug in DEG_OBJECT_ITER |
February 17, 2017, 17:55 (GMT) |
Fix T50614: Curve doesn't restore initial form after deleting all its shapekeys Logic of handling shapekeys when entering and leaving edit mode for curves was... utterly broken. Was leaving actual curve data with edited shapekey applied to it. |
February 17, 2017, 17:27 (GMT) |
Layers: Fix unittest after 65a75e11 |
February 17, 2017, 16:54 (GMT) |
Layer/Outliner: add a few operators that I need for the video demo |
February 17, 2017, 16:54 (GMT) |
Layer: change default name of doversion layer (Viewport now) |
February 17, 2017, 16:54 (GMT) |
Follow up on mode engine code separation The settings initialization belong within the engines |
February 17, 2017, 16:30 (GMT) |
Clay Engine: Separate mode drawing to different files/engines. |
February 17, 2017, 13:18 (GMT) |
Merge branch 'master' into cycles_split_kernel |
February 17, 2017, 13:08 (GMT) |
Layers: Fix visibility evalution + Unittesting test_evaluation_visibility_a failed before, but it is now fixed test_evaluation_visibility_b passed before and was used as control to make sure it was not broken |
February 17, 2017, 12:49 (GMT) |
Remove unused functions related to distance between BoundBox and ray |
February 17, 2017, 12:33 (GMT) |
argument cleanup: no need to have cell_size in update mesh function smoke_pos_to_cell() handles cell_size division |
February 17, 2017, 11:57 (GMT) |
Layers: ob.visible_get() Similar to ob.select_get(), but for BASE_VISIBLED. |
February 17, 2017, 10:02 (GMT) |
Layers: Fix crash on opening files saved in clay Basically we were not tagging the layers and bases as dirty. As usual this will likely change once Depsgraph kicks in. But this will do for now. |
February 17, 2017, 08:23 (GMT) |
February 17, 2017, 02:41 (GMT) |
Forgotten in last commit: Check the allocation |
February 17, 2017, 02:07 (GMT) |
OpenGL immediate mode: sequencer_draw.c (finished) Converted the remaining diagonal stripes thingies... Part of T49043 |
February 17, 2017, 02:07 (GMT) |
Add diagonal stripe shader (GPU_SHADER_2D_DIAG_STRIPES) Reviewed By: merwin Differential Revision: https://developer.blender.org/D2512 |
February 17, 2017, 01:55 (GMT) |
Do not release the arrays used in the parameters of the expanded functions of bvhutils The release of these arrays should be the programmer's discretion since these arrays can continue to be used. Only the expanded functions `bvhtree_from_mesh_edges_ex` and `bvhtree_from_mesh_looptri_ex` are currently being used in blender (in mesh_remap.c), and from what I could to analyze, these changes can prevent a crash. |
February 16, 2017, 22:08 (GMT) |
Make File: Print 'blender.exe' at the end of the path to run from |
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Master Commits
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