January 19, 2017, 21:16 (GMT) |
API: Do not show "Created using Sphinx" in the footer I talked to Campbell and he said there is no need for this |
January 19, 2017, 21:00 (GMT) |
Build dir should be set after the sanity checks Error here is that if do not have 2012 it switch to 2015 but not change the build dir |
January 19, 2017, 19:09 (GMT) |
BMesh: remove BM_face_create_ngon_vcloud Instead, add BM_verts_sort_radial_plane and use regular creation API. |
January 19, 2017, 19:00 (GMT) |
Correct asserts, un-hiding when selected is ok |
January 19, 2017, 17:25 (GMT) |
I hereby declare layers syncing fully implemented! |
January 19, 2017, 17:25 (GMT) |
curve convert and mesh separation working |
January 19, 2017, 17:25 (GMT) |
Refactor mball util function, untested I have not address MBalls directly, so there are probably other parts that are required to conform to the new code before consider than useful |
January 19, 2017, 17:25 (GMT) |
Handle main object dupli functions Missing: mesh separation, material split, mesh conversion (curve to mesh) |
January 19, 2017, 17:25 (GMT) |
unittest: bpy.ops.object.duplicate |
January 19, 2017, 16:15 (GMT) |
Use more of the FOREACH macros in screen_context.c |
January 19, 2017, 14:38 (GMT) |
Move fricion to collider object settings |
January 19, 2017, 14:09 (GMT) |
Cycles: Expose diffuse and glossy depth to Light Path node Was a bit confusing to have transparent and translucent depth exposed but no diffuse or glossy. Reviewers: brecht Subscribers: eyecandy Differential Revision: https://developer.blender.org/D2399 |
January 19, 2017, 13:51 (GMT) |
Cycles: Don't use fast math for the host code This is important for the reliable behavior or isnan/isfinite/min/max functions to work with nan and non-finite values. Some of the issues with fast math are possible to work around, but didn't find a way to have reliable min/max implementation yet. |
January 19, 2017, 13:51 (GMT) |
Cycles: Add fast-math safe isnan and isfinite Currently unused, but might become really handy in the future. |
January 19, 2017, 13:51 (GMT) |
Cycles: Remove using namespace hell Please NEVER EVER use such a statement, it's only causing HUGE issues. What is even worse: it's not always possible to immediately see that the hell is coming from such a statement. There is still some statements in the existing code, will leave those for a later cleanup. |
January 19, 2017, 12:05 (GMT) |
GPencil: Add option to create blank frame in active layer only Now it is possible to select if the blank frame is created in active layer only or in all layers. |
January 19, 2017, 11:59 (GMT) |
Cleanup: naming, comments assert for hide+selected |
January 19, 2017, 11:50 (GMT) |
BMesh: improve hide-flush internal logic - flushing hidden state ran when it didn't need to. - flushing checks didn't early exit when first visible element found. - low level BM_*_hide API calls like this can use skip iterators can loop over struct members directly. No user-visible changes. |
January 19, 2017, 11:07 (GMT) |
object/base iterator refactor + add FOREACH_VISIBLE_BASE |
January 19, 2017, 11:06 (GMT) |
Using static for prototypes |
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Master Commits
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