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September 6, 2016, 14:47 (GMT)
[cmake/cpack] allow override of package name

Cpack generates a standard filename with git information in it, which might not always be wanted for release builds, this patch adds an option to override that default filename.

Reviewers: sergey, juicyfruit

Reviewed By: juicyfruit

Differential Revision: https://developer.blender.org/D2199

ammended to fix: wrong variable name in main CMakeLists.txt
September 6, 2016, 14:45 (GMT)
Revert "Depsgraph: Prioritize evaluation of the new scheduled nodes"

This reverts commit 9444cd56db1a4e43d03fa8c735cd893b2e74b913.

This commit caused some flickering in the bones when swapping IK to Fk.

While it's unclear why such change caused any regressions, let's revert
it to unlock the studio.
September 6, 2016, 13:59 (GMT)
Merge branch 'master' into cycles_disney_brdf
September 6, 2016, 13:22 (GMT)
[cmake/cpack] allow override of package name

Cpack generates a standard filename with git information in it, which might not always be wanted for release builds, this patch adds an option to override that default filename.

Reviewers: sergey, juicyfruit

Reviewed By: juicyfruit

Differential Revision: https://developer.blender.org/D2199
September 6, 2016, 13:16 (GMT)
Implemented the OSL part of the Disney shader
September 6, 2016, 12:38 (GMT)
Claude: Fix asyncio handling!

Turns out using worker thread to run asyncio loop is not working with pillar, this code is totally
not blender-independent and hence cannot safely work in another thread.

So instead using same technique as in AmberAIO - 'stepping' of asyncio loop, instead of blindly
run_forever() and hoping loop will stop some day...

Note that we may rather call e.g. loop.run_later(1e-5, loop.stop), to actually give a bit more
time to the loop... Time will say what's best option here.
September 6, 2016, 12:38 (GMT)
Claude: Fix pillar api url to new value.
September 6, 2016, 12:12 (GMT)
improved high resolution step for liquids - using phiparts in high res mode as well now
September 6, 2016, 12:12 (GMT)
AmberAIO: Fix asyncio loop handling.

Finally found the right way to do this (at least, I think! :P).
September 6, 2016, 12:08 (GMT)
Fix T41883: Strip keyframes not respected for scenes rendered by other scenes
September 6, 2016, 10:27 (GMT)
Add script which scales splash screen down

Based on reading documentation around. This particular version
is based on the ImageMagic documentation which could be found
there:

http://www.imagemagick.org/Usage/filter/
http://www.imagemagick.org/Usage/filter/nicolas/

Current filter is based on measuring mean error with the current
splash screen and choosing combination of parameters which
gives minimal mean error.
September 6, 2016, 10:27 (GMT)
Merge branch 'master' into asset-engine
September 5, 2016, 18:29 (GMT)
added liquid high res api functions
Revision 14e4747 by Mike Erwin (master)
September 5, 2016, 17:30 (GMT)
cleanup: macro whitespace alignment

Gotta be careful mixing tabs & spaces. This commit uses 4-space indent
to align the line continuation markers.

Follow-up to 3b52c4056aaf
Revision 8f50969 by Mike Erwin (master)
September 5, 2016, 17:05 (GMT)
Fix cast shadows (material option) in the viewport

Fix cast shadows options (in material tab) not working in the viewport.
An off-by-one error. See D2194 for more.

Committing for Ulysse Martin (youle) who found & fixed this.
Revision 56d2f4c by Mai Lavelle (master)
September 5, 2016, 16:57 (GMT)
Fix T49252: Crash when image textures used with true displacement
September 5, 2016, 15:28 (GMT)
UI: Ctrl+Tab and Ctrl+Shift+Tab to cycle through space context "tabs"

In User Preferences, Properties Editor and toolshelf, Ctrl+Tab and Ctrl+Shift+Tab now activates the next or previous space context (or category in case of toolshelf tabs), respectively.

For Properties Editor such functionality was completely missing, only toolshelf allowed cycling using ctrl+mousewheel (or only mousewheel while hovering tab region). Ctrl+Tab and Ctrl+Shift+Tab are common web browser shortcuts, so they're a reasonable choice to go with.
Reaching the first/last item doesn't cause the cycling to stop, we continue at the other end of the list then. (I didn't add this to Ctrl+Mousewheel toggling in toolshelf since I wanted to keep its behavior unchanged.)

We could get rid of (Ctrl+)Mousewheel cycling in toolshelf, but this may break user habits.

The cycling happens using a new operator, UI_OT_space_context_cycle, for toolshelf tabs it's hardcoded in panel handling code though.
Generalized rna_property_enum_step a bit and moved it to rna_access.c to allow external reuse.

Reviewed By: venomgfx
Differential Revision: https://developer.blender.org/D2189
September 5, 2016, 15:08 (GMT)
OpenSubdiv: Fix missing ORCO when enabling OSD but having dependency to the geometry

Was causing huge viewport lags.

Reported by angavrilov in IRC, thanks!

Safe and nice for 2.78.
September 5, 2016, 13:57 (GMT)
Wrap uv chart rotation up in a nice utility function
September 5, 2016, 13:54 (GMT)
Make inner fit polygon work with aspect ratios != 1
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