July 19, 2021, 00:19 (GMT) |
USD import: remove extern C directive. Removed unneeded extern C directive around includes, per suggestion from Hans Goudey in his review of the USD importer patch. |
July 18, 2021, 23:55 (GMT) |
USD import options descriptions. Miscellaneous updates to USD import option descriptions and names. |
July 18, 2021, 23:30 (GMT) |
USD import Mesh Read Data option description. Updated the Global Mesh Read Data Flag option description to be more complete. |
July 18, 2021, 23:29 (GMT) |
Merge branch 'master' into temp-geometry-nodes-curve-sample |
July 18, 2021, 23:24 (GMT) |
Fix: memcpy overlapping region ASAN warning in curve trim node |
July 18, 2021, 23:20 (GMT) |
Cleanup: Make curve trim node code more semantically correct The code used `Spline::LookupResult` in a way that referred to evaluated points and control points interchangeably. That didn't affect the logic, but the code became harder to read. Instead, introduce a local struct to contain the data in a more obvious way. |
Revision 226ae2e by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 18, 2021, 22:10 (GMT) |
moved remesh_blocks to geometry module |
July 18, 2021, 22:09 (GMT) |
UI: Tracking: Move Object Scale to objects panel The goal of this patch is to simplify the object panel shown below to help the process of migrating the current toolbar to a new active tool based toolbar {F10174064} This moves the scale property from the rather hidden toolbar panel to the sidebar "Objects" panel in the sidebar: {F10174050} This also moves the two set scale operators to the same location and will change based on the active "object type" (Camera or Object) Reviewed By: sebastian_k, sergey Differential Revision: https://developer.blender.org/D9806 |
July 18, 2021, 22:03 (GMT) |
Annotations: Cleanup old tools and tool settings This removes the unused generic toolbar panel. There is also an issue with `annotation_stroke_placement_view2d`, this property needs to be updated for view2d types. This is a bug that can be fixed in master be creating a new enum of view2d placement options. |
July 18, 2021, 21:35 (GMT) |
USD importer: format fix. |
July 18, 2021, 21:19 (GMT) |
USD import Prim Path Mask description. Updated the description with a more complete explanation of the Prim Path Mask feature. |
July 18, 2021, 21:09 (GMT) |
GPencil: Remove rotation point from cage drawing |
July 18, 2021, 21:06 (GMT) |
GPencil: Rotate Asset |
July 18, 2021, 20:43 (GMT) |
USD import: comment unused parameter. Added comment for unused Object parameter in get_usd_reader(). |
July 18, 2021, 20:21 (GMT) |
Merge branch 'master' into tracking_tools |
July 18, 2021, 20:15 (GMT) |
Add back hackish fix for clang bug. I should probably file a bug report with the clang people. |
July 18, 2021, 20:12 (GMT) |
Sculpt dyntopo: Split off dyntopo stuff from pbvh_bmesh.c into a new file, dyntopo.c. |
July 18, 2021, 19:31 (GMT) |
USD_read_mesh() const parameter. Per Sybren in his review of the USD importer patch: read_flag isn't being modified, so it should be const. |
July 18, 2021, 19:24 (GMT) |
Update documentation string for mathutils.geometry.delaunay_2d_cdt. |
July 18, 2021, 19:10 (GMT) |
Make it optional to track input->output mapping in delaunay_2d_calc. Some uses of delaunay_2d_calc don't need to know the original verts, edges, and faces that correspond to output elements. This change adds a "need_ids" value to the CDT input spec, default true, which tracks the input ids only when true. The python api mathutils.geometry.delaunay_2d_cdt gets an optional final bool argument that is the value of need_ids. If the argument is not supplied, it is true by default, so this won't break old uses of the API. On a sample text test, not tracking ids save about 30% of the runtime. For most inputs the difference will not be so dramatic: it only really kicks in if there are a lot of holes. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021