July 5, 2021, 11:42 (GMT) |
Fix T89655: tweak Cycles transparent bounces UI for clarity Transparent bounces are independent of other bounces, so don't group them together. |
July 5, 2021, 11:35 (GMT) |
Cleanup: Move common File Browser renaming code into functions Code would manually do the same things in a couple of places, obvious case of unnecessary code duplication. |
July 5, 2021, 11:10 (GMT) |
Cleanup: use arrayWithObject to reduce the code Similar code is found in Apple's code samples. Differential Revision: https://developer.blender.org/D11434 |
July 5, 2021, 11:10 (GMT) |
Cleanup: replace NSTextInput with NSTextInputClient This revision replaces the deprecated protocol NSTextInput with NSTextInputClient in Cocoa Text View. No functional changes. For more information of the methods, please see: https://developer.apple.com/documentation/appkit/nstextinputclient Differential Revision: https://developer.blender.org/D11407 |
July 5, 2021, 11:02 (GMT) |
BLI: add conversion constructor for destruct_ptr This allows converting between different `destruct_ptr` types (which is just a `std::unique_ptr` with a custom deleter). The most common use case is to convert from a derived type to the type of the base class. |
July 5, 2021, 11:02 (GMT) |
BLI: wrap more features off tbb::enumerable_thread_specific * Make the wrapper enumerable. * Support an initializer function. |
July 5, 2021, 11:02 (GMT) |
Functions: add utility to create string from value of generic type |
July 5, 2021, 10:32 (GMT) |
Tests: performance testing framework These are scripts for benchmarking Blender features on real-world .blend files. They were originally written for benchmarking Cycles performance, and were made generic so they can be used for more Blender features. The benchmarks can be run locally by developers. But the plan is to also run these as part of continuous integration to track performance over time. Currently there are tests for Cycles rendering and .blend file loading. Documentation: https://wiki.blender.org/wiki/Tools/Tests/Performance Main features: * User created configurations to quickly run, re-run and analyze a selected subset of tests. * Supports both benchmarking with existing builds, and automatic building of specified git commits, tags and branches. * Generate HTML page with bar and line graphs from test results. * Controlled using simple command line tool. * For writing tests, convenient abstraction to run a Python function in Blender with arguments and return value. Ref T74730 Differential Revision: https://developer.blender.org/D11662 |
July 5, 2021, 10:30 (GMT) |
Fix Denoising Albedo pass behind glass in Cycles X Makes the albedo pass match to what it used to be before the split kernel redesign. The normal is all zeroes, which is a bit counter-intuitive, but is how it used to be as well. Test file: {F10211946} Differential Revision: https://developer.blender.org/D11807 |
July 5, 2021, 09:52 (GMT) |
Fix over-exposed float3 passes in Cycles X Was affecting configurations when adaptive sampling is used and passes like Denoising Albedo. |
July 5, 2021, 09:26 (GMT) |
Fix T89523: Cycles OpenCL compile error after shadow terminator changes |
July 5, 2021, 09:09 (GMT) |
Cleanup: clang-tidy |
July 5, 2021, 09:08 (GMT) |
Cleanup: remove outdated comment |
July 5, 2021, 08:54 (GMT) |
Fix early return in reverse-color where continue was intended |
July 5, 2021, 08:46 (GMT) |
Geometry Nodes: new Viewer node This adds a viewer node similar to the one in the compositor. The icon in the headers of nodes is removed because it served the same purpose and is not necessary anymore. Node outputs can be connected to the active viewer using ctrl+shift+LMB, just like in the compositor. Right now this collides with the shortcut used in the node wrangler addon, which will be changed separately. As of now, the viewed geometry is only visible in the spreadsheet. Viewport visualization will be added separately. There are a couple of benefits of using a viewer node compared to the old approach with the icon in the node header: * Better support for nodes that have more than one geometry output. * It's more consistent with the compositor. * If attributes become decoupled from geometry in the future, the viewer can have a separate input for the attribute to visualize. * The viewer node could potentially have visualization settings. * Allows to keep "visualization points" around by having multiple viewer nodes. * Less visual clutter in node headers. Differential Revision: https://developer.blender.org/D11470 |
July 5, 2021, 08:36 (GMT) |
BMesh: remove redundant mesh-backups from EDBM_op_* API Using BMesh operators through the edit-mesh API created a full copy of the mesh so it was possible to restore the mesh in case one of the operators raised an error. Remove support for automatic backup/restore from the EDBM_op_* API's as it adds significant overhead and was rarely used. Operators that need this can use the BMBackup API to backup & restore the mesh in case of failure. Add warning levels to BMO_error_raise so operators can report problems without it being interpreted as a request to cancel the operation. For high-poly meshes creating and freeing a full copy is an expensive operation, removing this gives a speedup of ~1.77x for most operators except for "connect_verts" / "connect_vert_pair" which still uses this functionality. |
July 5, 2021, 08:31 (GMT) |
BMesh: dissolve faces no longer fails when some faces can't dissolve Previously, any face groups that could not be merged into a face caused the entire operation to report an error and do nothing. Now these cases are skipped over, dissolving faces where possible. |
July 5, 2021, 08:31 (GMT) |
BMesh: remove redundant copy-on-write tagging The evaluated meshes no longer store a copy of the edit-mesh so tagging when a BMesh operator fails can be removed. |
July 5, 2021, 08:29 (GMT) |
Cleanup: unused variable |
July 5, 2021, 07:40 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021