June 16, 2021, 07:28 (GMT) |
Fix UV scope checks. |
June 16, 2021, 07:27 (GMT) |
Cleanup, const. |
June 16, 2021, 07:18 (GMT) |
Removed the domain property of the raycast node. Raycast always starts at point positions, there is no use case for casting from other domains and it just complicates the node. |
June 16, 2021, 07:17 (GMT) |
Cleanup: sculpt mode checks when calculating stats Sculpting dynamic topology used to code-path for counting object then never used the result. Match object mode checks in string access & drawing. |
June 16, 2021, 07:17 (GMT) |
Fix pose-mode statistics with multi-object editing - Include all objects in pose mode. - Show the number of objects in pose mode. - Show the number of objects in edit mode for all types of objects (not just meshes). |
June 16, 2021, 07:17 (GMT) |
Cleanup: minor simplification to status allocation |
June 16, 2021, 07:15 (GMT) |
bli: generational_arena: tests, size(), capacity(), fix some errors |
June 16, 2021, 06:26 (GMT) |
Fix for bad merge |
June 16, 2021, 06:24 (GMT) |
Merge branch 'master' into cycles_procedural_api |
June 16, 2021, 06:22 (GMT) |
Alembic: support reading per-vertex UV sets This adds support for importing UV sets which are defined per vertex, instead of per face corners. Such UV sets can be generated when the mesh is split according to UV islands, or when there is only one UV island, in which cases only a single UV value can be stored per vertex since vertices will never be on a seam. Reviewed By: sybren Differential Revision: https://developer.blender.org/D11584 |
June 16, 2021, 06:00 (GMT) |
Cleanup: reduce warnings when compiling release builds. |
June 16, 2021, 03:31 (GMT) |
Geometry Nodes: Separate Components Node Implementation of T86970. This node takes a geometry input with multiple components and outputs them by component type. Meshes, Curves, and Point Clouds support combining multiple input instances, while volumes will only output the first volume component input until suitable instance realization for multiple volumes is finished. When direct geometry instancing is implemented it will be possible to avoid realizing instances in this node. Differential Revision: https://developer.blender.org/D11577 |
June 16, 2021, 03:12 (GMT) |
Remove "Last Data Type" hack |
June 16, 2021, 02:56 (GMT) |
Move "Selection Only" to the editor header |
June 16, 2021, 02:50 (GMT) |
Screen: simplify internal logic for new full-screen areas Creating a new full screen area had it's area initialized as empty, updating the screen then set the area to a 3D view (as a fallback), before the actual area type was set. This made setting the intended space-type run the 3D views exit callback on a 3D view without a View3D struct allocated, which the exit callback needed to account for. Resolve by calling ED_screen_change after the area type has been set. |
June 16, 2021, 02:41 (GMT) |
Gray out row filters if the flag is turned off |
June 16, 2021, 02:41 (GMT) |
Merge branch 'master' into temp-spreadsheet-row-filter |
Revision 35ca3c2 by Nicholas Rishel June 16, 2021, 02:38 (GMT) |
Replace Ghost integral types with standard fixed width integers. Use char* for putClipboard, which is more natural for handling characters. Differential Revision: https://developer.blender.org/D11617 |
Revision 527ca07 by Nicholas Rishel June 16, 2021, 02:34 (GMT) |
Replace Ghost integral types with standard fixed width integers. |
June 16, 2021, 02:29 (GMT) |
Cleanup: unused warning |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021