November 29, 2021, 14:30 (GMT) |
Merge branch 'master' into subdivision_work |
November 29, 2021, 14:25 (GMT) |
Fix T93431: Crash when empty is marked as asset Make `ED_preview_id_is_supported(ID *)` NULL-safe. It's semantically valid, as it's not possible to render a preview of a NULL ID. The crash was introduced in 481f032f5cbe2cd3c36c9ef516670fd9e06db25f Reviewed By: sybren, jbakker Maniphest Tasks: T93431 Differential Revision: https://developer.blender.org/D13398 |
November 29, 2021, 14:23 (GMT) |
Remove old depsgraph implementation. |
November 29, 2021, 14:19 (GMT) |
Use proper despgraph from the snap context. |
November 29, 2021, 14:19 (GMT) |
Fix for missing subdivision when the wrapper was already computed. |
November 29, 2021, 14:11 (GMT) |
Fix: Missing min value for set spline resolution node |
November 29, 2021, 13:48 (GMT) |
Fix compile error. |
November 29, 2021, 13:22 (GMT) |
Refactor BKE_bpath module. The main goal of this refactor is to make BPath module use `IDTypeInfo`, and move each ID-specific part of the `foreach_path` looper into their own IDTypeInfo struct, using a new `foreach_path` callback. Additionally, following improvements/cleanups are included: * Attempt to get better, more consistent namings. ** In particular, move from `path_visitor` to more standard `foreach_path`. * Update and extend documentation. ** API doc was moved to header, according to recent discussions on this topic. * Remove `BKE_bpath_relocate_visitor` from API, this is specific callback that belongs in `lib_id.c` user code. NOTE: This commit is expected to be 100% non-behavioral-change. This implies that several potential further changes were only noted as comments (like using a more generic solution for `lib_id_library_local_paths`, addressing inconsistencies like path of packed libraries always being skipped, regardless of the `BKE_BPATH_FOREACH_PATH_SKIP_PACKED` `eBPathForeachFlag` flag value, etc.). NOTE: basic unittests were added to master already in rBdcc500e5a265093bc9cc. Reviewed By: brecht Differential Revision: https://developer.blender.org/D13381 |
November 29, 2021, 12:43 (GMT) |
November 29, 2021, 11:44 (GMT) |
Fix T93417: Strip outline not aligned with image When using non-uniform aspect ratio, strip outline is not aligned correctly. Apply pixel aspect ratio to image quad and origin. |
November 29, 2021, 11:01 (GMT) |
Nodes: Support internal links for custom sockets Currently, nodes with custom sockets do not get their internal links populated. So operators like Delete And Reconnect don't work with such nodes. This patch put custom sockets into consideration when computing priorities for internal links such that sockets of the same idname get connected. Additionally, the patch cleanup the function in the process to avoid redundant code repetition. Reviewed By: Jacques Lucke Differential Revision: https://developer.blender.org/D13386 |
November 29, 2021, 10:34 (GMT) |
Fix T93438: Auto linking do not work for custom sockets Currently, custom sockets are no longer supported for automatic linking when dropping a node on a link. This is because SOCK_CUSTOM is given a negative priority and is ignored. To fix this, SOCK_CUSTOM is now given the lowest priority and the rest of the sockets got their priority incremented. Reviewed By: Jacques Lucke Differential Revision: https://developer.blender.org/D13403 |
November 29, 2021, 10:27 (GMT) |
Merge branch 'master' into temp-gpu-image-engine |
November 29, 2021, 10:26 (GMT) |
Cleanup: Silenced clang-tidy warning. |
November 29, 2021, 10:14 (GMT) |
Merge branch 'blender-v3.0-release' |
November 29, 2021, 10:10 (GMT) |
First rendered pixel with the new image engine. |
November 29, 2021, 10:04 (GMT) |
Fix T93456: Properly translate operator on splash screen Use the translation API to lookup the string before formatting occurs. Differential Revision: https://developer.blender.org/D13400 |
November 29, 2021, 02:50 (GMT) |
Sculpt-dev: fix memory corruption |
November 29, 2021, 02:36 (GMT) |
Sculpt-dev: Fix color filter not auto creating a color layer. * This is probably something I broke. There was a SCULPT_has_colors() call that wasn't needed. |
November 28, 2021, 23:08 (GMT) |
Import changes from code review branch. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021