Revision f3ca987 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) June 11, 2021, 11:39 (GMT) |
start constructing procedure from node tree |
June 11, 2021, 11:00 (GMT) |
Add initial `BLI_math_time` with a 'seconds explode' function. Allows to explode a given amount of seconds into a random set of days/hours/minutes/seconds/milliseconds. Also add matching test. |
June 11, 2021, 11:00 (GMT) |
Merge branch 'master' into experimental-build |
Revision 40688cf by Falk David (temp-gpencil-bezier-stroke-type) June 11, 2021, 11:00 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-stroke-type |
Revision 2245add by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) June 11, 2021, 10:59 (GMT) |
Merge branch 'master' into mf-procedure |
June 11, 2021, 10:52 (GMT) |
Added a loop to add each category geo_node tests Each geometry node test is an individual test. It can be run separately by ctest command. For example ctest -R geo_node_mesh This will run all mesh tests. The extra overhead is each test adds to the total tests. |
June 11, 2021, 09:55 (GMT) |
LineArt: Fix crash due to empty duplicollection. |
June 11, 2021, 09:54 (GMT) |
LineArt: Take care of empty duplicollection. |
June 11, 2021, 09:37 (GMT) |
Performance: Split ImBuf sampling. When sampling ImBuf can be a char or a float buffer. Current sampling functions added overhead by checking which kind of buffer was passed every pixel that was sampled. When performing image processing this check can be removed outside the inner loop adding 5% of performance increase in the `IMB_transform` operator. |
June 11, 2021, 09:25 (GMT) |
Draw attribute sockets with squares. |
Revision 72904f9 by Sybren A. Stüvel (asset-browser, asset-browser-poselib, temp-pose-flipping-fix-attempt) June 11, 2021, 09:19 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-poselib |
June 11, 2021, 09:13 (GMT) |
Fix T88068: Alt+I now respects keying set Remap {key Alt I} from `anim.delete_key_v3d` to `anim.delete_key`. This makes it keyframe removal symmetrical with keyframe insertion ({key I}). Both the default keymap {key Alt I} and the Industry Compatible keymap {key Alt S} have been updated. Reviewed By: sybren, #animation_rigging Maniphest Tasks: T88068 Differential Revision: https://developer.blender.org/D11528 |
June 11, 2021, 08:32 (GMT) |
Disable load/store execution functions temporarily. Branch will be used to create design mockups for now. |
Revision ab5587f by Bastien Montagne (override-recursive-resync) June 11, 2021, 08:26 (GMT) |
Merge branch 'master' into override-recursive-resync |
June 11, 2021, 07:52 (GMT) |
adaptive_cloth: `do_step_cloth()` should update the input mesh |
June 11, 2021, 07:34 (GMT) |
Sequencer: Transform ImBuf Processor. Inside the sequencer the cropping and transform of images/buffers were implemented locally. This reduced the optimizations that a compiler could do and added confusing code styles. This patch adds `IMB_transform` to reduce the confusion and increases compiler optimizations as more code can be inlined and we can keep track of indices inside the inner loop. This increases end-user performance by 30% when playing back aa video in VSE. Reviewed By: ISS, zeddb Differential Revision: https://developer.blender.org/D11549 |
June 11, 2021, 07:09 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
June 11, 2021, 06:49 (GMT) |
adaptive_cloth: `clothModifier_do()` returns a new `Mesh` if simulation was successful This is an important change that allows for remeshing operations in the cloth simulator. `clothModifier_do()` returns the resulting mesh if it was successful otherwise NULL. |
June 11, 2021, 06:27 (GMT) |
Cleanup: use sentences for pose slide comments |
June 11, 2021, 05:53 (GMT) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021