Blender Git Loki

Kaikki Blender Git kommitit.

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June 2, 2021, 14:11 (GMT)
Merge branch 'master' into temp-attribute-processor
June 2, 2021, 13:38 (GMT)
Fix broken GPU subsurface scattering
June 2, 2021, 13:22 (GMT)
tag active viewer
Revision 21de669 by Hans Goudey (master)
June 2, 2021, 13:11 (GMT)
Splines: Function to copy spline settings without data

Often you need to copy a spline to do an operation, but don't want
to manually copy over all of the settings. I've already forgotten to
do it once anyway. These functions copy a spline's "settings" into a
new spline, but not the data. I tried to avoid duplicating any copying
so this is easier to extend in the future.

Differential Revision: https://developer.blender.org/D11463
June 2, 2021, 13:05 (GMT)
Fix typo in Linux appdata
Revision 5b176b6 by YimingWu (master)
June 2, 2021, 12:55 (GMT)
LineArt: Tolerance for faces perpendicular to view

This is due to cam->obmat precision issue,
where it affects view vector precision.

Reviewed by Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D11461
June 2, 2021, 12:50 (GMT)
LineArt: Custom camera working correctly.
June 2, 2021, 12:34 (GMT)
Merge branch 'master' into temp-geometry-nodes-viewer-node
Revision a55b734 by Hans Goudey (master)
June 2, 2021, 12:28 (GMT)
Cleanup: Correct comments

This corrects an outdated comment in the vector header and a typo
in the index mask header.
Revision ea6d099 by Hans Goudey (master)
June 2, 2021, 12:27 (GMT)
Cleanup: Clang format
Revision 34f99bc by Hans Goudey (master)
June 2, 2021, 12:24 (GMT)
Geometry Nodes: Allow reading converted attribute directly from spline

Often it would be beneficial to avoid the virtual array implementation
in `geometry_component_curve.cc` that flattens an attribute for every
spline and instead read an attribute separately for every input spline.
This commit implements functions to do that.

The downside is some code duplication-- we now have two places handling
this conversion. However, we can head in this general direction for the
attribute API anyway and support accessing attributes in smaller
contiguous chunks where necessary.

No functional changes in this commit.

Differential Revision: https://developer.blender.org/D11456
June 2, 2021, 12:13 (GMT)
Add workaround for gcc 11 compiler bug

Differential Revision: https://developer.blender.org/D11462
June 2, 2021, 12:03 (GMT)
Merge branch 'master' into cycles-x
June 2, 2021, 11:56 (GMT)
LineArt: Use NOTE instead of FIXME.
June 2, 2021, 11:39 (GMT)
LineArt: Better tolerance for faces that are perpendicular to view vector.

This is due to cam->obmat precision issue, where it affects view vector precision.
June 2, 2021, 11:37 (GMT)
LineArt: Camera selection.
June 2, 2021, 11:34 (GMT)
Keymap: use D-Key for view-pie menu

Use the D-key to access the view menu instead of the Tilda key,
which isn't accessible on some international layouts.

To resolve the conflicts the following changes have been made.

- `D` (motion) opens the view menu.
- `D` (mouse-button) uses grease-pencil (as it does currently).
- `Tilda` is used to for "Object Mode Transfer" instead of the View menu.

See T88092 for details.

Reviewed By: Severin

Ref D11189
June 2, 2021, 11:29 (GMT)
Object: support running transfer mode in any object mode

There is no need to limit this to sculpt mode,
prepare for key short cut changes, see: T88092.
June 2, 2021, 11:22 (GMT)
Docs: 2.93 release description for Linux appdata
June 2, 2021, 11:21 (GMT)
Docs: 2.93 release description for Linux appdata
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021