May 27, 2021, 21:48 (GMT) |
Fix incorrect element size assertion |
May 27, 2021, 21:31 (GMT) |
Merging latest nv-usd-importer branch. |
May 27, 2021, 21:30 (GMT) |
Fix implicit int error |
May 27, 2021, 20:45 (GMT) |
USD import format changes. |
May 27, 2021, 20:36 (GMT) |
USD import: handle light spotsize > 180. USD supports spotsize > 180, but Blender does not. Create Blender sphere light when the spotsize is out of range. |
May 27, 2021, 20:20 (GMT) |
Merge branch 'master' into compositor-full-frame |
May 27, 2021, 20:15 (GMT) |
Full frame value node Adds full frame implementation to value node operations. |
May 27, 2021, 20:10 (GMT) |
Full frame color node Adds full frame implementation to color node operations. |
May 27, 2021, 19:59 (GMT) |
USD import: light unit conversion fixes. Added logic to take the USD stage's world scale into account when converting to nits. Fixed conversion from nits scale factor to correctly apply the meters per unit value. |
May 27, 2021, 19:23 (GMT) |
Fix: Unavailable sockets are used during compositing execution When translating node tree into operations, unavailable sockets (with flag SOCK_UNAVAIL) are converted into operations sockets too. This causes an assertion to fail when selecting a multi-layer image with a "Combined" layer in image node because it maps associated "Alpha" socket to output operation socket twice (as there is an "Image" socket too but with SOCK_UNAVAIL flag). ImageNode::convertToOperations assumes there is a single socket for combined pass but in this case the unavailable "Image" socket is used too for combined pass. Image node sockets are marked with SOCK_UNAVAIL flag instead of being removed to keep connections of unused sockets but during compositing execution they shouldn't be created as they are not executed. This problem has become visible after commit 93e2491, as now map add_new is used instead of just overwriting last mapped socket. |
May 27, 2021, 19:23 (GMT) |
Full frame image node Adds full frame implementation to image node operations. |
May 27, 2021, 19:15 (GMT) |
DynTopo: * Fixed failed patch reversion from a while ago * Also tweaked a few comments. |
Revision 2f65eed by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes-remesh-voxel, soc-2021-porting-modifiers-to-nodes_all) May 27, 2021, 19:05 (GMT) |
- make initial setup work. |
May 27, 2021, 18:33 (GMT) |
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into nv-usd-importer |
Revision ff8ad9b by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes-remesh-voxel, soc-2021-porting-modifiers-to-nodes_all) May 27, 2021, 18:32 (GMT) |
- first impression |
May 27, 2021, 18:27 (GMT) |
USD import: apply root transform to merged prims. Fixed logic to identify root objects to work correctly for objects that represent merged prims. |
May 27, 2021, 17:53 (GMT) |
Fix T86465: Annotation Tool is missing in VSE Preview toolbar Added missing topbar in VSE. Also added the Stabilizer options to Topbar for all modes. Reviewed By: mendio, pepeland Maniphest Tasks: T86465 Differential Revision: https://developer.blender.org/D11347 |
May 27, 2021, 17:42 (GMT) |
GPencil: Ensure camera switch is done |
May 27, 2021, 17:40 (GMT) |
GPencil: Minor corrections |
May 27, 2021, 17:32 (GMT) |
LibOverride: refactor recursive resync. We need to re-evaluate what needs to be resynced after each step of processing overrides from a given 'indirect level' of libraries. Otherwise, recusrive overrides (overrides of linked overrides) won't work. Note that this should not change too much in practice currently, since there are other issues with recursive overrides yet. Also, checks (CLOG errors) added show that some ID (node trees) seem to be detected as needing resynced even after beig just resynced, this needs further investigation still. Could be though that it is due to limit currently set on nodetrees, those are always complicated snowflakes to deal with... |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021