Blender Git Loki

Kaikki Blender Git kommitit.

Page: 610 / 8462

May 27, 2021, 21:48 (GMT)
Fix incorrect element size assertion

May 27, 2021, 21:31 (GMT)
Merging latest nv-usd-importer branch.
May 27, 2021, 21:30 (GMT)
Fix implicit int error
May 27, 2021, 20:45 (GMT)
USD import format changes.
May 27, 2021, 20:36 (GMT)
USD import: handle light spotsize > 180.

USD supports spotsize > 180, but Blender does not. Create
Blender sphere light when the spotsize is out of range.
May 27, 2021, 20:20 (GMT)
Merge branch 'master' into compositor-full-frame

May 27, 2021, 20:15 (GMT)
Full frame value node

Adds full frame implementation to value node operations.
May 27, 2021, 20:10 (GMT)
Full frame color node

Adds full frame implementation to color node operations.
May 27, 2021, 19:59 (GMT)
USD import: light unit conversion fixes.

Added logic to take the USD stage's world scale into
account when converting to nits. Fixed conversion from
nits scale factor to correctly apply the meters per unit
value.
May 27, 2021, 19:23 (GMT)
Fix: Unavailable sockets are used during compositing execution

When translating node tree into operations, unavailable sockets (with flag SOCK_UNAVAIL) are converted into operations sockets too. This causes an assertion to fail when selecting a multi-layer image with a "Combined" layer in image node because it maps associated "Alpha" socket to output operation socket twice (as there is an "Image" socket too but with SOCK_UNAVAIL flag).

ImageNode::convertToOperations assumes there is a single socket for combined pass but in this case the unavailable "Image" socket is used too for combined pass.
Image node sockets are marked with SOCK_UNAVAIL flag instead of being removed to keep connections of unused sockets but during compositing execution they shouldn't be created as they are not executed.
This problem has become visible after commit 93e2491, as now map add_new is used instead of just overwriting last mapped socket.
May 27, 2021, 19:23 (GMT)
Full frame image node

Adds full frame implementation to image node operations.
May 27, 2021, 19:15 (GMT)
DynTopo:

* Fixed failed patch reversion from a while ago
* Also tweaked a few comments.
May 27, 2021, 19:05 (GMT)
- make initial setup work.
May 27, 2021, 18:33 (GMT)
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into nv-usd-importer
May 27, 2021, 18:32 (GMT)
- first impression
May 27, 2021, 18:27 (GMT)
USD import: apply root transform to merged prims.

Fixed logic to identify root objects to work correctly
for objects that represent merged prims.
May 27, 2021, 17:53 (GMT)
Fix T86465: Annotation Tool is missing in VSE Preview toolbar

Added missing topbar in VSE.

Also added the Stabilizer options to Topbar for all modes.

Reviewed By: mendio, pepeland

Maniphest Tasks: T86465

Differential Revision: https://developer.blender.org/D11347
May 27, 2021, 17:42 (GMT)
GPencil: Ensure camera switch is done

May 27, 2021, 17:40 (GMT)
GPencil: Minor corrections

May 27, 2021, 17:32 (GMT)
LibOverride: refactor recursive resync.

We need to re-evaluate what needs to be resynced after each step of
processing overrides from a given 'indirect level' of libraries.
Otherwise, recusrive overrides (overrides of linked overrides) won't
work.

Note that this should not change too much in practice currently, since
there are other issues with recursive overrides yet.

Also, checks (CLOG errors) added show that some ID (node trees) seem to
be detected as needing resynced even after beig just resynced, this
needs further investigation still. Could be though that it is due to
limit currently set on nodetrees, those are always complicated
snowflakes to deal with...
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021