November 22, 2021, 20:12 (GMT) |
Fix grayed out preview generation button for light objects Mistake in e7bea3fb6ed0. We should only skip preview generation for objects that don't support preview rendering, not completely forbid accessing preview data of such IDs. |
November 22, 2021, 20:06 (GMT) |
Merge branch 'blender-v3.0-release' |
November 22, 2021, 20:02 (GMT) |
Fix T93283: Cycles render error with CUDA CPU + GPU after recent optimization BVH2 triangle intersection was broken on the GPU since packed floats can't be loaded directly into SSE. The better long term solution for performance would be to build a BVH2 for GPU and Embree for CPU, similar to what we do for OptiX. |
November 22, 2021, 19:58 (GMT) |
Fix part of T93278: transparent glass option not working with environment pass |
November 22, 2021, 18:44 (GMT) |
Fix confusing new Cycles UI terminology * Rename "Auto Tiles" to "Use Tiling", it's not really automatic and confusing with the old auto tile size add-on. * Rename "Adaptive" scrambling distance to "Automatic", to avoid confusion with adaptive sampling. |
November 22, 2021, 18:44 (GMT) |
IME: Fix Multi-Window Duplicated First Character Fix problem with duplicated initial character when initiating or switching to new windows. This is done by updating our copies of state and modes from the new window when it receives WM_IME_SETCONTEXT message. This problem and fix are only for the Windows platform. |
November 22, 2021, 18:41 (GMT) |
IME: Fix Multi-Window Duplicated First Character Fix problem with duplicated initial character when initiating or switching to new windows. This is done by updating our copies of state and modes from the new window when it receives WM_IME_SETCONTEXT message. This problem and fix are only for the Windows platform. |
November 22, 2021, 18:16 (GMT) |
Geometry Nodes: Rename legacy node files This will be useful to solve some issues with unity builds, which compiles different files together to improve build times. |
November 22, 2021, 18:07 (GMT) |
CurveEval: Add total_length() and total_control_point_size() methods Add the following methods to the CurveEval class: total_length() : returns the total length of the curve without needing to allocate a new array total_control_point_size() : returns the total number of control points without needing to allocate a new array |
November 22, 2021, 17:37 (GMT) |
Fix confusing new Cycles UI terminology * Rename "Auto Tiles" to "Use Tiling", it's not really automatic and confusing with the old auto tile size add-on. * Rename "Adaptive" scrambling distance to "Automatic", to avoid confusion with adaptive sampling. |
November 22, 2021, 17:36 (GMT) |
Merge branch 'master' into temp-geometry-nodes-timings |
November 22, 2021, 17:23 (GMT) |
UI: Use a map for block name lookups Use a map to speed up search for UI block names. Time to redraw the node editor was decreased from around 75-120ms to 40-70ms in a tree with many Geometry Nodes. Differential Revision: https://developer.blender.org/D13225 |
November 22, 2021, 16:47 (GMT) |
Fix T84493 issue with selection after boolean. According to Blender selection rules, selections should be flushed to containing elements. Added an EDMB_select_flush() after edit mode booleans or intersects are done. Hopefully this doesn't break any scripts that might have been depending on the old (broken) behavior. |
November 22, 2021, 16:32 (GMT) |
Merge branch 'blender-v3.0-release' |
November 22, 2021, 16:26 (GMT) |
Fix T90308: Cycles crash copying memory from device to host Happens when device runs out of memory and Cycles is moving some textures to the host memory. The delayed memory free for OptiX BVH was moving data from one device_memory to another, leaving the original device memory in an invalid state. This was ruining the allocation map in the CUDA device which is using pointer to the device_memory. This change makes it so the memory pointer is stolen from BVH into the delayed memory free list. Additionally, forbid copying and moving instances of device_memory and added sanity checks in the device implementation. Differential Revision: https://developer.blender.org/D13316 |
November 22, 2021, 16:26 (GMT) |
Cleanup: Clang-format of the HIP device implementation |
November 22, 2021, 16:14 (GMT) |
BKE Link/Append: Use BLO's LibraryLink_Params. This allows to reduce signature of several functions, and make it eaiser to integrate more higher-level usages later on. This should be a non-behavioral-change commit. Part of T91414: Unify link/append between WM operators and BPY context manager API, and cleanup usages of `BKE_library_make_local`. |
November 22, 2021, 15:55 (GMT) |
Link/Append: Move main linking code (from WM) to use new instantiation code in BKE. This removes the last main usage of BLO's instantiation code. Also required some limited refactoring of BKE_blendfile_link_append's instantiation to make it more modular, and usable by both linking and appending code paths. NOTE: This should be a non-behavioral change commit. Part of T91414: Unify link/append between WM operators and BPY context manager API, and cleanup usages of `BKE_library_make_local`. |
November 22, 2021, 15:52 (GMT) |
Link/Append: Move most of core link/append code from WM to new `BKE_blendflie_link_append` module. This will allow to expose all those advanced features of the WM operators to other parts of the code, like the python library context manager, copy/paste code, etc. This is expected to be a strictly no-behavioral-change commit. Part of T91414: Unify link/append between WM operators and BPY context manager API, and cleanup usages of `BKE_library_make_local`. Maniphest Tasks: T91414 Differential Revision: https://developer.blender.org/D13222 |
November 22, 2021, 15:47 (GMT) |
Fix T93066: Alembic export ignores Mantaflow particles `ABCPointsWriter::is_supported` already checked for valid particle system types (liquid, spray, foam, bubbles, ...). `AbstractHierarchyIterator::make_writers_particle_systems` did not create a writer for these though, so now bring these in line and also create writers for these. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021