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March 24, 2021, 16:56 (GMT)
Cleanup: Add override keyword.
March 24, 2021, 16:51 (GMT)
more
Revision 9ad3d1d by Hans Goudey (master)
March 24, 2021, 16:44 (GMT)
Cleanup: Remove unecessary enum funcs

The separator can be added directly in the enum items rather than in
a callback.

Differential Revision: https://developer.blender.org/D10806
March 24, 2021, 16:42 (GMT)
more
March 24, 2021, 16:39 (GMT)
more
Revision a363d64 by Hans Goudey (master)
March 24, 2021, 16:36 (GMT)
UI: Use correct property split ratio for node socket buttons

This makes the buttons drawn on nodes for unconnected string and color
sockets draw with the correct 40% ratio for the label split rather than
the old 50% ratio not used elsewhere in Blender anymore. The benefit is
a cleaner look, because the button edges line up better with others, and
a bit more space to type in attribute names.
March 24, 2021, 16:35 (GMT)
[WIP]VSE: Allow playback of multiple framerates

Store playback rate in `Sequence` and use it to calculate length
and to convert timeline frame to frame index.

Playback rate is stored as absolute value which allows easy update on
framechange. This means that scene framerate has to be available, so
a lot of functions had to be supplied with pointer to scene.

With relative value, scene frame rate properties would need `_set`
accessor function that would first go over all strips to update
framerate value, then scene framerate and finally update strip offsets.
There is also risk of precision loss for playback rate when doing these
calculations.

-----

I am undecided whether to keep this property for users to utilize for
other purposes (it could possibly replace speed effect). See for
example D4067, which is attempt for more advanced version of this
feature.

Right now property is exposed in time panel (it's badly aligned...)
It has no effect on effect strips, only movie, image, scene and similar strips.

Problem with speed effect is, that it is more difficult to work with
because whole effect chain has to be cut and time related issues and
inconsistencies do require special treatment.

On the other hand this approach does not work well with animation -
retiming strip won' t move keyframes.

So either this feature will work only for movie (and scene) strips
and will be hidden under the hood
Or it could replace speed effect completely.

Perhaps it would be better to first make this feature invisible and catch bugs, because I am quite sure there will be some.

Differential Revision: https://developer.blender.org/D10807
March 24, 2021, 16:34 (GMT)
destructor
March 24, 2021, 16:30 (GMT)
more stuff
March 24, 2021, 16:10 (GMT)
Merge branch 'master' into greasepencil-object
March 24, 2021, 16:09 (GMT)
GPencil: Undo any difference with master

This keeps the branch equal ready for new developments and tests.
March 24, 2021, 16:08 (GMT)
GPencil: Revert change of temp buffer size

Related to spray test
March 24, 2021, 16:08 (GMT)
GPencil: Revert change in Layer selector popup

March 24, 2021, 16:06 (GMT)
GPencil: Remove Spread effect

This was a test for spay brush
March 24, 2021, 16:01 (GMT)
Fix broken compilation after recent GPencil commit.

rBa8a92cd15a52 was adding external libraries includes to `INC`, which is
reserved to internal project includes.

`INC` does not allow duplicates, and when using system libs both PugiXML
and Haru headers are under the same path.
March 24, 2021, 15:55 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
March 24, 2021, 15:49 (GMT)
add destruct instruction
March 24, 2021, 15:47 (GMT)
Merge branch 'master' into mf-procedure
March 24, 2021, 15:38 (GMT)
Fix (unreported) Outliner: missing override tree items for collections in Viewlayer view.

Probably lost at some point in recent refactor moving the whole tree
building towards a more modular, C++ code.
Revision bf0454b by Hans Goudey (master)
March 24, 2021, 15:33 (GMT)
Fix build error and warnings in new grease pencil IO code
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021