March 23, 2021, 17:23 (GMT) |
Remove ui_gpencil_export_common_settings |
March 23, 2021, 17:19 (GMT) |
Merge branch 'temp-gpencil-io' of git.blender.org:blender into temp-gpencil-io |
March 23, 2021, 17:19 (GMT) |
Cleanup: Remove unecessary file |
March 23, 2021, 17:18 (GMT) |
Remove commented lines |
March 23, 2021, 17:16 (GMT) |
Merge branch 'temp-gpencil-io' of git.blender.org:blender into temp-gpencil-io |
March 23, 2021, 17:12 (GMT) |
Cleanup: Remove unused includes |
March 23, 2021, 16:54 (GMT) |
Various small cleanups - Use consistent order for includes - Remove unecessary `struct` use in cc files - Small UI cleanups - Some very small whitespace changes |
March 23, 2021, 16:54 (GMT) |
Merge branch 'master' into sculpt-dev |
March 23, 2021, 16:31 (GMT) |
Remove Submenu for Import/Export |
March 23, 2021, 15:56 (GMT) |
Cleanup: allow looking up size of unsupported domains There isn't really a reason for not supporting it. |
March 23, 2021, 15:49 (GMT) |
Cleanup: use BLI_assert_unreachable in some places |
March 23, 2021, 15:45 (GMT) |
BLI: add macro to indicate unreachable code This adds a `BLI_assert_unreachable()` macro, that should be used instead of `BLI_assert(false)` in many places. * `BLI_assert_unreachable` provides more information than `BLI_assert(false)` to people reading the code. * `BLI_assert_unreachable` will print an error to `stderr` in a release build. This makes it more likely that we will get bug reports when the assumptions of a developer were wrong. Differential Revision: https://developer.blender.org/D10780 |
Revision 471955e by Sybren A. Stüvel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 23, 2021, 15:41 (GMT) |
Pose Library: expand blend operator poll function Expand the `POSELIB_OT_blend_pose` poll function to check whether there is an actively selected pose, and don't crash even if the operator gets called regardless. |
Revision 9ee890e by Sybren A. Stüvel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 23, 2021, 15:38 (GMT) |
Pose library: prevent double report when no asset can be loaded |
Revision 8ec28af by Sybren A. Stüvel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) March 23, 2021, 15:37 (GMT) |
Pose library: make reports translatable |
Revision b43971e by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) March 23, 2021, 15:20 (GMT) |
add executor class |
Revision 8553821 by Jacques Lucke (temp-geometry-nodes-fields, temp-geometry-nodes-fields--anonymous-attributes, temp-geometry-nodes-fields--fields, temp-geometry-nodes-fields--fields-jacques, temp-multi-function-procedure, temp-parallel-multi-function) March 23, 2021, 15:18 (GMT) |
initial mf procedure data structure |
March 23, 2021, 15:14 (GMT) |
Cleanup: WorkScheduler. - Use constexpr for better readability. - Split in functions per backend. - Split work scheduler global struct in smaller structs. - Replaced std::vector with blender::Vector. - Removed threading defines in COM_defines.h |
March 23, 2021, 15:05 (GMT) |
Geometry Nodes: Make plane primitive size consistent This means the "Size" input is treated as a "diameter" instead of a "radius", just like the 3D view primitives. |
March 23, 2021, 15:03 (GMT) |
Fix (unreported) object duplicate code wrongly duplicating linked objects. Linked data should only be duplicated if relevant `eDupli_ID_Flags` flag is set (`USER_DUP_LINKED_ID`), this is being taken care of by generic `BKE_id_copy_for_duplicate` function, but for some reasons (?) `BKE_object_duplicate` was directly using `BKE_id_copy` for itself... Note that this had especially bad consequences when duplicating overrides of collections... |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021