January 21, 2021, 11:53 (GMT) |
Tracking: Cleanup, yet another spelling in the same line Spotted by Jacques, thanks! |
January 21, 2021, 11:42 (GMT) |
GPencil: Remove use_curve_edit RNA |
January 21, 2021, 11:42 (GMT) |
Merge branch 'blender-v2.92-release' |
January 21, 2021, 11:41 (GMT) |
GPencil: Add stroke/curve conversion operators |
January 21, 2021, 11:39 (GMT) |
Fix T84867: Transform node applies transforms in the wrong order |
January 21, 2021, 11:37 (GMT) |
Tracking: Implement proportional editing Disclaimer: This is a work-in-progress, to find best and optimal workflow, user interface, defaults, and so on. To test the new functionality: 1. Enable proportional editing. 2. Grab marker. The expected behavior is that in this configuration the transform will be smoothly propagated up to keyframe or up to end of tracked segment (whatever happens sooner). Allows to address issue of sudden jump in track when correcting sliding marker. Differential Revision: https://developer.blender.org/D2771 |
January 21, 2021, 11:34 (GMT) |
Tracking: Actual spelling cleanup in the comment The previous spelling cleanup did not catch this, so didn't the review of the coming proportional editing code change. |
January 21, 2021, 10:52 (GMT) |
GPencil: Remove curve edit mode toggle This just removes the toggle from the UI |
January 21, 2021, 09:32 (GMT) |
Geometry Nodes: initial support for volumes For the most part, this just adds boilerplate code for volume support in geometry nodes: * Add `VolumeComponent` next to `MeshComponent`, etc. * Support `VolumeComponent` in depsgraph object iterator. Furthermore, I added initial volume support in a few nodes: * The Object Info node outputs an object instance when the input is a volume object (that will be the same for mesh objects soonish, to avoid copies). * Support transforming a `VolumeComponent` in the Transform node. * Support the `VolumeComponent` in Join Geometry nodes, but only when just one of the inputs has a volume component for now. Right now, there is no way to create a `VolumeComponent`, because the Object Info node outputs an object instance. The `VolumeComponent` will be necessary for upcoming nodes, which will generate volumes on the fly. Viewport selection does not work correctly with `VolumeComponent`s currently. I don't know why that is. That can be figured out a bit later, once we can actually create new volumes in geometry nodes. Ref T84604. Differential Revision: https://developer.blender.org/D10147 |
January 21, 2021, 05:37 (GMT) |
Merge branch 'blender-v2.92-release' |
January 21, 2021, 05:08 (GMT) |
UI: particle tool properties layout tweaks Adopt some of the newer layout abilities to clean up the Particle Tool Properties a bit. - Use in-line check-boxes next to values. - Use text heading for Preserve toggles and mirror/topology mirror. Reads clearer. Uses less space. Is more consistent. Reviewed By: #user_interface, pablovazquez, Blendify, campbellbarton Ref D10130 |
January 21, 2021, 04:11 (GMT) |
Industry Compat Keymap: Fix box/lasso selection for GP edit mode There was a bug which which prevented box and lasso select to work correctly in GP Edit Mode. It would select a nearby vertex before the box selection. This patch fixes it so it works with a click event, like the default keymap, which fixes box and lasso selection. Ref D10119 |
January 21, 2021, 04:00 (GMT) |
Merge branch 'blender-v2.92-release' |
January 21, 2021, 03:59 (GMT) |
Fix use of uninitialized variable in image sequence detection Uninitialized stack memory was being re-used in a loop. Error in original commit from 04f81c8225f28ba9722cc06dc7f2d8a4d72a3fa3 This happened to work as the same memory location was re-used between iterations and not overwritten. |
January 21, 2021, 03:05 (GMT) |
Merge branch 'blender-v2.92-release' |
January 21, 2021, 03:05 (GMT) |
Cleanup: NULL used for boolean |
January 21, 2021, 00:12 (GMT) |
Docs: add note on convention for setting line-width |
January 20, 2021, 23:59 (GMT) |
Cleanup: spelling |
January 20, 2021, 19:01 (GMT) |
Merge branch 'blender-v2.92-release' |
January 20, 2021, 18:59 (GMT) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021