Blender Git Loki

Kaikki Blender Git kommitit.

Page: 984 / 8462

January 21, 2021, 11:53 (GMT)
Tracking: Cleanup, yet another spelling in the same line

Spotted by Jacques, thanks!
January 21, 2021, 11:42 (GMT)
GPencil: Remove use_curve_edit RNA
January 21, 2021, 11:42 (GMT)
Merge branch 'blender-v2.92-release'
January 21, 2021, 11:41 (GMT)
GPencil: Add stroke/curve conversion operators
January 21, 2021, 11:39 (GMT)
Fix T84867: Transform node applies transforms in the wrong order
January 21, 2021, 11:37 (GMT)
Tracking: Implement proportional editing

Disclaimer: This is a work-in-progress, to find best and optimal
workflow, user interface, defaults, and so on.

To test the new functionality:
1. Enable proportional editing.
2. Grab marker.

The expected behavior is that in this configuration the transform
will be smoothly propagated up to keyframe or up to end of tracked
segment (whatever happens sooner).

Allows to address issue of sudden jump in track when correcting
sliding marker.

Differential Revision: https://developer.blender.org/D2771
Revision 35f379b by Sergey Sharybin (master)
January 21, 2021, 11:34 (GMT)
Tracking: Actual spelling cleanup in the comment

The previous spelling cleanup did not catch this, so didn't the
review of the coming proportional editing code change.
January 21, 2021, 10:52 (GMT)
GPencil: Remove curve edit mode toggle

This just removes the toggle from the UI
January 21, 2021, 09:32 (GMT)
Geometry Nodes: initial support for volumes

For the most part, this just adds boilerplate code for volume support in geometry nodes:
* Add `VolumeComponent` next to `MeshComponent`, etc.
* Support `VolumeComponent` in depsgraph object iterator.

Furthermore, I added initial volume support in a few nodes:
* The Object Info node outputs an object instance when the input is a volume object
(that will be the same for mesh objects soonish, to avoid copies).
* Support transforming a `VolumeComponent` in the Transform node.
* Support the `VolumeComponent` in Join Geometry nodes, but only when just one of the
inputs has a volume component for now.

Right now, there is no way to create a `VolumeComponent`, because the Object Info node
outputs an object instance. The `VolumeComponent` will be necessary for upcoming nodes,
which will generate volumes on the fly.

Viewport selection does not work correctly with `VolumeComponent`s currently. I don't
know why that is. That can be figured out a bit later, once we can actually create
new volumes in geometry nodes.

Ref T84604.

Differential Revision: https://developer.blender.org/D10147
January 21, 2021, 05:37 (GMT)
Merge branch 'blender-v2.92-release'
January 21, 2021, 05:08 (GMT)
UI: particle tool properties layout tweaks

Adopt some of the newer layout abilities to
clean up the Particle Tool Properties a bit.

- Use in-line check-boxes next to values.
- Use text heading for Preserve toggles and mirror/topology mirror.

Reads clearer. Uses less space. Is more consistent.

Reviewed By: #user_interface, pablovazquez, Blendify, campbellbarton

Ref D10130
Revision cd4e27a by William Reynish / Campbell Barton (master)
January 21, 2021, 04:11 (GMT)
Industry Compat Keymap: Fix box/lasso selection for GP edit mode

There was a bug which which prevented box and lasso select to work
correctly in GP Edit Mode. It would select a nearby vertex before the
box selection.

This patch fixes it so it works with a click event,
like the default keymap, which fixes box and lasso selection.

Ref D10119
January 21, 2021, 04:00 (GMT)
Merge branch 'blender-v2.92-release'
January 21, 2021, 03:59 (GMT)
Fix use of uninitialized variable in image sequence detection

Uninitialized stack memory was being re-used in a loop.

Error in original commit from 04f81c8225f28ba9722cc06dc7f2d8a4d72a3fa3

This happened to work as the same memory location was re-used
between iterations and not overwritten.
January 21, 2021, 03:05 (GMT)
Merge branch 'blender-v2.92-release'
January 21, 2021, 03:05 (GMT)
Cleanup: NULL used for boolean
January 21, 2021, 00:12 (GMT)
Docs: add note on convention for setting line-width
January 20, 2021, 23:59 (GMT)
Cleanup: spelling
January 20, 2021, 19:01 (GMT)
Merge branch 'blender-v2.92-release'
January 20, 2021, 18:59 (GMT)
Fix T82966, T78152: Cycles GPU render hair ribbon artifacts and differences

Now it should match CPU rendering much more closely.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021