Revision bb15b89 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 19:46 (GMT) |
Merge branch 'functions' into functions-experimental-refactor |
Revision ef2b03e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 19:46 (GMT) |
Merge branch 'master' into functions |
November 8, 2019, 19:34 (GMT) |
Cleanup: Remove old commented lines |
Revision b6027a2 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 19:34 (GMT) |
fix Is In Group input |
Revision a74a288 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 19:33 (GMT) |
bring back compare node |
November 8, 2019, 19:14 (GMT) |
GPencil: Remove data from temp struct These variables are not used now. |
November 8, 2019, 19:08 (GMT) |
GPencil: Review comments, remove unused code and make safe free memory |
November 8, 2019, 19:02 (GMT) |
Cleanup: More unused variables |
November 8, 2019, 19:00 (GMT) |
Cleanup: Remove unused variables |
Revision 3a3970c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 18:50 (GMT) |
change uint8_t to bool |
November 8, 2019, 18:48 (GMT) |
Cleanup: Fix typo error |
Revision a708562 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 18:48 (GMT) |
move attribute defaults back into AttributesInfo |
November 8, 2019, 18:47 (GMT) |
GPencil: Use an array to select Vertex Paint points This is required for new brushes that need to have all points selected before applying the effect |
Revision b9d4202 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 18:19 (GMT) |
make function name more precise |
Revision fea9c7c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 18:15 (GMT) |
cleanup |
Revision 9cc27bd by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 17:49 (GMT) |
remove a node |
November 8, 2019, 17:28 (GMT) |
GPencil: Rename Tint to Vertex Paint |
Revision 5f8bd0f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 17:21 (GMT) |
make switch node work again |
Revision de3d751 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) November 8, 2019, 16:50 (GMT) |
bring back object mesh info node |
November 8, 2019, 16:36 (GMT) |
USD: Removed `as_background_job` parameter from export operator The switch between foreground and background exports is now solely done by respectively executing and invoking the export operator. The `op->customdata` pointer is interpreted as an integer, and a bit is set to indicate whether a background job should be run or not. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021