Revision dd55ac9 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 13:30 (GMT) |
cleanup: remove unnecessary state parameter |
June 27, 2019, 13:28 (GMT) |
Merge remote-tracking branch 'origin' into soc-2019-cycles-procedural |
June 27, 2019, 13:27 (GMT) |
Use Blender's comments convention |
June 27, 2019, 13:10 (GMT) |
Add 1D, 2D, and 4D noise to EEVEE |
Revision 878028d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 13:07 (GMT) |
make it easier for emitters to specify birth moments |
Revision 42d70c8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 12:29 (GMT) |
emitter decides at which time individual particles are spawned |
Revision ab136cb by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 11:59 (GMT) |
size-value constructor for SmallVector |
Revision f2ed497 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 11:46 (GMT) |
initialize attributes with default values |
June 27, 2019, 11:45 (GMT) |
USD: Better detection of whether transforms are animated When an object in a duplicated collection has a parent that's not in that collection, it needs to check its entire parent chain for animatedness (because those parents aren't going to be in the USD hierarchy for that duplicated object). |
June 27, 2019, 11:28 (GMT) |
User count |
Revision e858f2e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 11:27 (GMT) |
thread safe block creation and deletion |
Revision 551ae21 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 11:25 (GMT) |
use block allocator to allow muliple emitters to emit into the same block |
June 27, 2019, 11:13 (GMT) |
Cloth: ported remeshing code to cpp This has been done to simplify the code (especially with the use of vector<> over BLI_array and BLI_linklist). This will allow for faster iteration of the code as well. |
June 27, 2019, 10:41 (GMT) |
Buildbot: Port configuration to Blender2.7 branch |
Revision 2fa66f6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 10:40 (GMT) |
move function from header to cpp |
Revision 8349161 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 10:36 (GMT) |
refactor emitter interface internals The problem previously was that all the information about which blocks contain the attributes was not accessible by the emitter. |
June 27, 2019, 10:24 (GMT) |
USD: disabled debug print No functional changes. |
June 27, 2019, 10:24 (GMT) |
USD: Export graph now is indexed by (export parent, duplicator) By including the duplicator into the export graph, each duplicated object now has a unique entry in the graph. This solves a problem with the transform matrices. |
June 27, 2019, 09:45 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2019-fast-io |
Revision db8c116 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 27, 2019, 09:21 (GMT) |
remove request_raw function from public emitter interface |
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