Revision f92bc17 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 16:57 (GMT) |
utility to count the number of times an output socket is used |
Revision 7e2f02b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 16:35 (GMT) |
more generic function to find relevant sockets in a function graph |
Revision 45917d4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 16:34 (GMT) |
utility functions for set and map |
Revision e352d7d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 15:29 (GMT) |
new Float Range node |
Revision 31066ef by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) April 8, 2019, 15:22 (GMT) |
GPencil: Fix stroke opacity initialization |
Revision 750d47e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 15:06 (GMT) |
fix inferencing of vectorized nodes |
Revision db03f33 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 15:03 (GMT) |
fix probing function |
Revision a016499 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) April 8, 2019, 14:32 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 54d4464 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 14:13 (GMT) |
remove "small" from some type names |
Revision 5a1279f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 14:01 (GMT) |
faster adding to array lookup |
April 8, 2019, 10:55 (GMT) |
Cycles: Fixed progressive rendeing with adaptive sampling. |
Revision 6742728 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 10:39 (GMT) |
don't use llvm fgraph execution for now |
Revision 338d846 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 8, 2019, 10:35 (GMT) |
cleanup array lookup structure |
April 8, 2019, 08:41 (GMT) |
use refactored functions for voxel remesh modifier, too |
April 8, 2019, 00:25 (GMT) |
OpenVDB: Replace dilate and erode with offset on level set Dilate and erode filters are now working |
April 7, 2019, 23:22 (GMT) |
Refactor: Move remesher functions to blenderkernel |
April 7, 2019, 20:03 (GMT) |
disabled a few not-yet-working options for remesh modifier (dilate/erode) |
April 7, 2019, 19:25 (GMT) |
Enable topology automasking for the snake hook brush |
April 7, 2019, 18:39 (GMT) |
for now, CSG options disabled in python, since not functional yet |
April 7, 2019, 18:38 (GMT) |
first attempt for CSG operations via voxels, but not functional yet |
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