Blender Git Loki

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March 20, 2019, 11:53 (GMT)
remove code that is not used currently
March 20, 2019, 11:46 (GMT)
initial version of less automatic inferencer
March 20, 2019, 02:34 (GMT)
Voxel Remesher: Add remesher parameters to mesh datablock

I tested several UI integrations:
-Running the remesher from an operator and adjusting the parameters with
the redo panel freezes the interface with high-res meshes. It looks
cool, but it is not that useful.
-Integrating it into a tool does not store per object remesh
configurations. It also forces the user to switch the tool when he/she is
sculpting just to recalculate the topology.

Storing the remesher options per mesh is the best option I found. Now,
the remesher is found in the properties panel under the mesh tab. The
user can assign it to the quick favorites menu or add a keyboard
shortcut.
Remesher parameters can be adjusted there. They are stored per mesh.
This way, remesher parameters of each mesh are preserved when sculpting
different objects at different levels of details. In the future, the user
will be able to choose different remeshing algorithms (triangulation,
quadriflow...) from there and assign them to the mesh. All of them will
be executed by the same remesh operator and some of them will share some
options (like smooth normals).
March 19, 2019, 22:07 (GMT)
Voxel remesher: Add support for undo from sculpt mode

Only undo for now, no redo.
This will need a lot of work and refactoring in the future (it has a lot
of bugs), but now it is safer to test new features without losing work.
March 19, 2019, 16:11 (GMT)
decision id cleanup
March 19, 2019, 15:25 (GMT)
Merge branch 'master' into greasepencil-object
March 19, 2019, 13:07 (GMT)
GPencil: Add gradient opacity parameter to topbar
March 19, 2019, 12:51 (GMT)
GPencil: Cleanup unused code
March 19, 2019, 12:49 (GMT)
GPencil: Change Text for Gradient parameter
March 19, 2019, 12:44 (GMT)
GPencil: More changes in gradient calculation for points
March 19, 2019, 11:27 (GMT)
GPencil: More changes to gradient factors
March 19, 2019, 11:05 (GMT)
Merge branch 'master' into functions
March 19, 2019, 11:03 (GMT)
initial variadic list declaration
March 19, 2019, 10:06 (GMT)
cleanup list function generation
March 19, 2019, 09:51 (GMT)
cleanup graph generation for combine lists and get list element
March 19, 2019, 09:40 (GMT)
cleanup Graph generation for Append to List node
March 19, 2019, 01:13 (GMT)
Mask tools: Option to mask only front faces with lasso mask

It still needs to be added to the keymap or as a tool setting.
March 18, 2019, 19:28 (GMT)
Merge branch 'master' into asset-engine

Kinda painful merge thanks to extensive changes to things like Main
listbases names, linking code, etc.

Conflicts:
source/blender/blenkernel/BKE_library.h
source/blender/blenloader/BLO_readfile.h
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/makesdna/DNA_space_types.h
source/blender/windowmanager/intern/wm_files_link.c
March 18, 2019, 16:30 (GMT)
Merge branch 'master' into sculpt-mode-features
March 18, 2019, 15:08 (GMT)
Merge branch 'master' into functions
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021