Blender Git Loki

Blender Git commits from all branches.

Page: 1741 / 2888

June 21, 2017, 17:18 (GMT)
Topo Grab topo_init done
June 21, 2017, 15:17 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 21, 2017, 14:53 (GMT)
WIP: Add a temp framebuffer to control z-depth

The stroke is rendered to temporary framebuffer and then render again using fullscreenquad to add the z-depth.

This cannot be done in one step because the strokes must keep the internal layers order without using z-depth values.

Still some problems with z-depth texture.
June 21, 2017, 12:48 (GMT)
take position for constraint between both rigidbodies for fixed constraints now, too
June 21, 2017, 11:10 (GMT)
Python support for manipulator target-property definitions

Note that these aren't used at the moment.
June 21, 2017, 09:08 (GMT)
Add mball and lattice new copying, tweak a bit more skey handling.
June 21, 2017, 08:49 (GMT)
Merge branch 'master' into id_copy_refactor
June 21, 2017, 07:12 (GMT)
Merge branch '28' into custom-manipulators
June 21, 2017, 04:14 (GMT)
Merge branch '28' into custom-manipulators
June 21, 2017, 03:24 (GMT)
Revert change that added screen to manipulator-map

Temporary screens caused a crash here,
if we can't assume an area will never have its screen changed
better not store a back-pointer.

This makes `rna_ManipulatorProperties_find_operator` search even more
exhaustive. Not nice but hard to avoid :S
June 21, 2017, 03:23 (GMT)
PyAPI: minor improvement to type check
June 21, 2017, 02:44 (GMT)
Merge branch '28' into custom-manipulators
June 21, 2017, 02:23 (GMT)
Merge branch '28' into custom-manipulators
June 20, 2017, 20:24 (GMT)
skip exceeded verts in average coord calculation in keep distort mode now too
June 20, 2017, 19:34 (GMT)
Add new Curve copying code.
June 20, 2017, 19:20 (GMT)
Fix wrong assert, and issue with Key ID freeing tag after copying from mesh...
June 20, 2017, 18:15 (GMT)
Added topo_init in do_topo_brush
June 20, 2017, 17:33 (GMT)
Added invalidate for transform ops.

Can now keep clnors when transform ops are applied. As now invalidation for each function is harder to keep track of, Added a function which rebuilds all the lnor spaces in the mesh when BM_lnorspace_rebuild is called to detect if any unmarked spaces are rebuilt.
June 20, 2017, 15:55 (GMT)
Add Mesh and Key support to new copying code.
June 20, 2017, 15:55 (GMT)
Make object copying fully compatible/aware of new copy flag system.

(continuation of previous WIP commit, sorry about that one :/ ).

This commits changes quite a few things, distributing new copying flags
into sub-data copying code (mostly concerns ID refcounting or not).

It also removes ID refcounting handling from Modifiers' copy callback
(this was ugly from the start, proved to be problematic in current
master, and generally bad practice). This is now done by calling code.

Also, it brings back ID refcounting handling to main BKE_library's copy
code, which means in generic ID copying lower-level IDType-specific copy
code should not use it at all. Support at lower-level remains needed
though, unfortunately, to cope with partial copying tools etc.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021