Blender Git Loki

Blender Git commits from all branches.

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June 2, 2017, 08:02 (GMT)
fix for cluster percentage, was incorrectly calculated before and only used if regular percentage was set
June 2, 2017, 06:16 (GMT)
Added clnor invalidate for all BMOps
June 1, 2017, 21:30 (GMT)
added particle file reader function

reading from .uni files. this function is an adapted version of the load() function for particles in Mantaflow
June 1, 2017, 18:42 (GMT)
Rename identifier OB_MODE_GPENCIL

Rename to prepare for new modes
June 1, 2017, 17:56 (GMT)
Merge branch 'blender2.8' into workspaces
June 1, 2017, 17:21 (GMT)
Show alternative mode button when building without USE_WORKSPACE_MODE

Gets active mode from active object, like old mode switcher.
June 1, 2017, 16:17 (GMT)
Move version patches from blender2.8 into version-checked blocks

Need to do that because of bumped subversion. Didn't do earlier to avoid
merge conflicts.
June 1, 2017, 15:41 (GMT)
Fix layout cycling not working

Also added comment for layout iterator.
June 1, 2017, 14:50 (GMT)
Merge branch 'blender2.8' into workspaces
June 1, 2017, 13:46 (GMT)
Fix error for ghost icon in palette

THe ghost icon was not working with new draw manager because the check was not migrated.
June 1, 2017, 10:45 (GMT)
Fix blenderplayer build (ED_object_facemap*)
June 1, 2017, 10:43 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into custom-manipulators
June 1, 2017, 10:42 (GMT)
new "Handle" option for convert to keyframes, if set calculates handles to be auto or vector(adaptive), but can be slower
June 1, 2017, 09:42 (GMT)
Merge branch '28' into custom-manipulators
June 1, 2017, 09:12 (GMT)
Cleanup comment
June 1, 2017, 09:10 (GMT)
Small cleanup. Cleared every unconnected changes and fixed some minor ui bugs.
June 1, 2017, 08:42 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 1, 2017, 08:35 (GMT)
Try to use dynamic memory for shading groups

The reallocation of the memory produce weird things, so we keep allocation maximum number while we found better solution.
June 1, 2017, 08:34 (GMT)
applied patch D2150.id8618.diff and fixed versioning_270.c
June 1, 2017, 08:20 (GMT)
Fix error when drawing in an empty frame

If drawing new stroke in an empty frame, but the layer had previous frames, the cache must be set as dirty to avoid segment fault.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021