June 17, 2016, 16:52 (GMT) |
Animation for dropping layer on drag & drop reordering Would also like to animate other layers when they offset, but there are more important things to be done. |
June 17, 2016, 16:07 (GMT) |
Cleanup. |
June 17, 2016, 15:12 (GMT) |
Avoid looping over screen-data for ID types which aren't supported Unlinking a group for eg would loop over all view3d data. |
June 17, 2016, 14:50 (GMT) |
Cleanup doxy comments - remove some args which no longer exist. - use colon after variable names. |
June 17, 2016, 14:30 (GMT) |
Merge branch 'master' into id-remap |
June 17, 2016, 13:28 (GMT) |
Cycles: Bring back extmax to aligned node rebust intersector Hopefully will solve any possible regressions in behavior. However, all unit tests are passing just fine. |
June 17, 2016, 13:16 (GMT) |
Cycles: Fix wrong order of node_address and visibility arguments |
June 17, 2016, 12:54 (GMT) |
Cycles: Finish optimization from previous commit, now includes non-SSE2 kernels |
June 17, 2016, 12:45 (GMT) |
Cycles: Optimization for non-hair regular BVH traversal |
June 17, 2016, 12:31 (GMT) |
Cycles: Hook up intersectors to non-SSE2 BVH traversal Seems to be passing regression tests on CPU. CUDA kernels also seems to work fine. |
June 17, 2016, 12:05 (GMT) |
Cycles: Hook up remaining intersectors to SSE2 regular traversal Now we are passing all regression tests on RegularBVH + SSE2. |
June 17, 2016, 11:59 (GMT) |
Correct comment. |
June 17, 2016, 11:59 (GMT) |
Set smooth flag on polys when importing loop normals. |
June 17, 2016, 11:23 (GMT) |
Cycles: Hook up intersection SSE2 code for shadow regular BVH |
June 17, 2016, 11:06 (GMT) |
Cycles: Fixes for regular BVH traversal and unaligned nodes - Support proper packing - Fix array offsets in intersectors |
June 17, 2016, 10:47 (GMT) |
Cleanup and generalize half to float conversion functions for all architectures. |
June 17, 2016, 10:15 (GMT) |
Merge branch 'master' into cycles_bvh |
June 17, 2016, 09:43 (GMT) |
Add support to read loop/poly normals. |
June 17, 2016, 09:04 (GMT) |
Have proper declarations for half data types. |
June 17, 2016, 09:04 (GMT) |
new function that builds a derived mesh from the fluid objects mesh data (fluid object gets mesh data by reading bobj.gz) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021