Blender Git Loki

Blender Git commits from all branches.

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June 7, 2016, 07:43 (GMT)
Merge branch 'id-remap' into asset-experiments

Conflicts:
source/blender/makesdna/DNA_ID.h
June 7, 2016, 07:42 (GMT)
Merge branch 'master' into asset-engine

Conflicts:
source/blender/makesdna/DNA_ID.h
June 7, 2016, 07:27 (GMT)
Merge branch 'master' into id-remap

Conflicts:
source/blender/blenloader/intern/readfile.c
June 7, 2016, 07:27 (GMT)
Slight refactor of the mesh exporting code.

Move most functions to gather data out of the AbcMeshWriter class into
static utility functions.
June 6, 2016, 22:45 (GMT)
fixed domain switching - now using flags correctly
June 6, 2016, 17:57 (GMT)
Rename UV_OT_shortest_path to UV_OT_select_shortest_path

Should have been commited with the UI menu entry commit...
June 6, 2016, 17:56 (GMT)
Adding PEDGE_DIAG tag to diagonal edges of quads (parametrizer data structures are triangle only)
June 6, 2016, 17:39 (GMT)
WIP: Select Shortest Path: Add UI menu entry for operator

UV Editor: Select -> Select Shortest Path
Revision d2ec40b by turjuque (pbr-viewport)
June 6, 2016, 16:29 (GMT)
Fixed crash with no material meshes
June 6, 2016, 16:13 (GMT)
cleaned up scripts and init functions which use them
June 6, 2016, 13:54 (GMT)
Merge branch 'master' into soc-2016-multiview
June 6, 2016, 13:51 (GMT)
update correspondence data structure
Revision 31d6535 by Clément Fukhaut (pbr-viewport)
June 6, 2016, 09:57 (GMT)
Fix compilation error
June 6, 2016, 08:30 (GMT)
Use a hash map to store object reader / object path pair to be able to
reconstruct the object hierarchy more easily.

The previous approach was brute forcing by iterating over all the
objects in the scene for each object creating to find the object
(parent) that has the same name as its parent in the abc archive.

This was both inefficient and prone to errors since multiple objects in
the abc archive can have the same name, as long as their path are
different, but Blender only allows for unique object name, so the wrong
object could have been choosen as the parent of a given object.

Now all of the tests file import correctly.
June 6, 2016, 07:15 (GMT)
Merge branch 'master' into alembic_basic_io
June 6, 2016, 03:55 (GMT)
Merge branch 'master' into soc-2016-pbvh-painting
June 5, 2016, 22:25 (GMT)
Fix undo and file reading after deleting layer with content
June 5, 2016, 21:48 (GMT)
Reduce memory allocations in layer remove operator
June 5, 2016, 18:09 (GMT)
Cleanup: Add/correct comments
June 5, 2016, 18:02 (GMT)
Fix compiling/viewport drawing with WITH_ADVANCED_LAYERS disabled
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021