February 13, 2015, 08:54 (GMT) |
Merge branch 'master' into depsgraph_refactor |
February 13, 2015, 08:26 (GMT) |
Depsgraph: Corrections to IK solver without tip included Tip itself should be handled separately after the IK solver is done. This fixes rig setup of typewriter from ED. Well, not fully, there's another fix for modifiers name to be applied in master branch. |
February 12, 2015, 19:31 (GMT) |
Merge remote-tracking branch 'origin/master' into cycles-ptex-49 |
February 12, 2015, 19:30 (GMT) |
Consistently use "ptex_rects" instead of "ptex_regions" |
February 12, 2015, 19:20 (GMT) |
Partial instancing feature for the ParticleInstance modifier. This allows using the same particle system for multiple objects without creating too much repetitiveness. Each instance object can select a range of the particles to actually use for instancing (default 1.0 means all particles are used). To further avoid overlap with multiple instancing objects, the offset value can be used to make each system use a specific range of particles. |
February 12, 2015, 18:45 (GMT) |
First pass at fixing Ptex texpaint resolution undo/redo Seems to work OK, but need to clean up the API to make it work better. Want to make sure there are no unexpected issues first though. |
February 12, 2015, 18:45 (GMT) |
Merge branch 'master' into asset-experiments |
February 12, 2015, 18:36 (GMT) |
Use new point cache API in the cloth modifier. Currently broken. |
February 12, 2015, 18:35 (GMT) |
Merge branch 'master' into asset-experiments |
February 12, 2015, 18:13 (GMT) |
Merge remote-tracking branch 'origin/master' into cycles-ptex-49 Conflicts: source/blender/gpu/GPU_extensions.h |
February 12, 2015, 17:45 (GMT) |
Final nitpicks: No warning for out of camera, rename darken to factor/strength (since color can be actually be light) |
February 12, 2015, 17:43 (GMT) |
replace 'SSAO' option with 'Ambient Occlusion' more descriptive, and SSAO is more for developers/shader writers |
February 12, 2015, 17:40 (GMT) |
error in last commit |
February 12, 2015, 17:38 (GMT) |
use common GPU_fx_compositor_ prefix also rename darkening -> darken |
February 12, 2015, 17:36 (GMT) |
Tidy up the UI a bit for DOF |
February 12, 2015, 17:26 (GMT) |
Add initialization functions for GPU compositing |
February 12, 2015, 17:21 (GMT) |
move comment to view3d |
February 12, 2015, 17:19 (GMT) |
correction to last comment |
February 12, 2015, 17:18 (GMT) |
Comment out DOF initialization, its not used This is a special case |
February 12, 2015, 17:15 (GMT) |
Also write DOF if it exists. |
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Master Commits
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