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February 13, 2015, 08:54 (GMT)
Merge branch 'master' into depsgraph_refactor
February 13, 2015, 08:26 (GMT)
Depsgraph: Corrections to IK solver without tip included

Tip itself should be handled separately after the IK solver is done.

This fixes rig setup of typewriter from ED.

Well, not fully, there's another fix for modifiers name to be applied
in master branch.
February 12, 2015, 19:31 (GMT)
Merge remote-tracking branch 'origin/master' into cycles-ptex-49
February 12, 2015, 19:30 (GMT)
Consistently use "ptex_rects" instead of "ptex_regions"
February 12, 2015, 19:20 (GMT)
Partial instancing feature for the ParticleInstance modifier.

This allows using the same particle system for multiple objects without
creating too much repetitiveness. Each instance object can select a
range of the particles to actually use for instancing (default 1.0 means
all particles are used). To further avoid overlap with multiple
instancing objects, the offset value can be used to make each system
use a specific range of particles.
February 12, 2015, 18:45 (GMT)
First pass at fixing Ptex texpaint resolution undo/redo

Seems to work OK, but need to clean up the API to make it work
better. Want to make sure there are no unexpected issues first though.
February 12, 2015, 18:45 (GMT)
Merge branch 'master' into asset-experiments
February 12, 2015, 18:36 (GMT)
Use new point cache API in the cloth modifier.

Currently broken.
February 12, 2015, 18:35 (GMT)
Merge branch 'master' into asset-experiments
February 12, 2015, 18:13 (GMT)
Merge remote-tracking branch 'origin/master' into cycles-ptex-49

Conflicts:
source/blender/gpu/GPU_extensions.h
February 12, 2015, 17:45 (GMT)
Final nitpicks:

No warning for out of camera, rename darken to factor/strength (since
color can be actually be light)
February 12, 2015, 17:43 (GMT)
replace 'SSAO' option with 'Ambient Occlusion'

more descriptive, and SSAO is more for developers/shader writers
February 12, 2015, 17:40 (GMT)
error in last commit
February 12, 2015, 17:38 (GMT)
use common GPU_fx_compositor_ prefix

also rename darkening -> darken
February 12, 2015, 17:36 (GMT)
Tidy up the UI a bit for DOF
February 12, 2015, 17:26 (GMT)
Add initialization functions for GPU compositing
February 12, 2015, 17:21 (GMT)
move comment to view3d
February 12, 2015, 17:19 (GMT)
correction to last comment
February 12, 2015, 17:18 (GMT)
Comment out DOF initialization, its not used

This is a special case
February 12, 2015, 17:15 (GMT)
Also write DOF if it exists.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021