January 12, 2015, 09:48 (GMT) |
Merge branch 'master' into soc-2014-bge Conflicts: source/blender/blenkernel/intern/object.c source/gameengine/Ketsji/KX_KetsjiEngine.cpp source/gameengine/Ketsji/KX_PythonInit.cpp |
January 12, 2015, 09:34 (GMT) |
gameengine vehicle controller: removing partially removed constant |
January 11, 2015, 20:28 (GMT) |
Fix T43208 material flickering in edit mode. Happens because material setting now occurs in the derived mesh drawing routine as it should. However that means that it also happens during selection and that influenced the drawing state somehow. In 2.72 this did not occur because material setting happened during draw setting (skip or draw) instead of after the draw setting passed (so selection would skip it by use another draw setting function). Of course this violated design but worked. Made it now so backbuffer selection does not enable materials (it's redundant in those cases anyway). This could be ported to a possible 'a' release but as is classic with display code there may be some other places that it could backfire. Tested fix with texture/vertex painting and selection which use backbuffer for both subsurf and regular meshes and it seems to work OK. |
Revision 5a535bb by Bastien Montagne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 11, 2015, 17:51 (GMT) |
Merge branch 'master' into gooseberry |
Revision 22cc938 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 11, 2015, 17:04 (GMT) |
ugly modifier numbering "fix" for fracture modifier... just for the branch! |
Revision 4401500 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 11, 2015, 16:35 (GMT) |
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier Conflicts: source/blender/editors/space_outliner/outliner_draw.c source/blender/makesdna/DNA_modifier_types.h source/blender/makesrna/intern/rna_modifier.c source/blender/modifiers/MOD_modifiertypes.h source/blender/modifiers/intern/MOD_util.c |
January 11, 2015, 16:34 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-menu_shadow_theme_color |
Revision bdb170c by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 11, 2015, 16:21 (GMT) |
refactored function for loading fracture modifier out |
January 11, 2015, 15:18 (GMT) |
initial support for UV-correct in vertex slide Working but needs to be clever and select the right faces to project from (currently causes holes in the UV layout) |
January 11, 2015, 14:25 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
January 10, 2015, 09:57 (GMT) |
Merge branch 'master' into temp_custom_loop_normals Conflicts: release/datafiles/blender_icons.svg release/scripts/startup/bl_ui/properties_data_modifier.py source/blender/editors/include/UI_icons.h source/blender/editors/space_outliner/outliner_draw.c source/blender/makesdna/DNA_modifier_types.h source/blender/makesrna/intern/rna_modifier.c source/blender/modifiers/MOD_modifiertypes.h source/blender/modifiers/intern/MOD_util.c |
Revision 7bb5380 by Bastien Montagne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 10, 2015, 09:26 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/editors/object/object_intern.h source/blender/editors/object/object_ops.c source/blender/makesrna/intern/rna_modifier.c |
January 10, 2015, 09:18 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: source/blender/blenkernel/intern/group.c source/blender/blenkernel/intern/object.c |
January 10, 2015, 09:15 (GMT) |
Merge branch 'master' into mesh-transfer-data Conflicts: source/blender/editors/space_outliner/outliner_draw.c source/blender/makesrna/intern/rna_modifier.c |
January 9, 2015, 20:36 (GMT) |
Fix for left/right sequencer image strip not loading (since recent cleanup for review) |
January 9, 2015, 18:46 (GMT) |
From review: add a suffix to arrays names |
January 9, 2015, 18:42 (GMT) |
Merge branch 'master' into mesh-transfer-data Conflicts: source/blender/editors/object/object_data_transfer.c |
January 9, 2015, 17:36 (GMT) |
Merge branch 'master' into mesh-transfer-data Conflicts: source/blender/blenkernel/BKE_mesh_remap.h |
Revision e61a707 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 9, 2015, 17:08 (GMT) |
Merge branch 'master' into gooseberry |
January 9, 2015, 15:48 (GMT) |
Add initial compositing node API, compositing code already becomes too redundant and hard for prototyping. This will make things easier. |
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