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November 19, 2014, 14:51 (GMT)
Compile fix for changes in master
November 19, 2014, 14:33 (GMT)
Transfer operators: do not run several times on same mesh, nor on linked ones.
November 19, 2014, 14:29 (GMT)
Merge branch 'master' into GPencil_EditStrokes
November 19, 2014, 14:28 (GMT)
Borrow transform system interaction: When arrow direction has direction
close to view direction, use up/down movement of mouse to calculate
offset.
November 19, 2014, 14:27 (GMT)
warnings
November 19, 2014, 14:23 (GMT)
Merge branch 'master' into gooseberry
November 19, 2014, 14:20 (GMT)
Sequencer: final bits of seq->anim stripped away (in favour of seq->anims)

Sequencer core todos:
====================

* Check on proxies

* I may need a permanent flag to indicate something is multiview/stereo,
to prevent overhead on rendering uncached. That should also prevent:

* Fix issue of mono-videos (when in multiview) not showing a valid view
for all the views.

* Add multiview option to rna_sequencer_api add_movie_strip

* (optional) Remove duplicate code of creating anims for all views

* Test, Test, Test
November 19, 2014, 13:48 (GMT)
More refinement to the widget system. Now camera widget should be
indistinguishable than the displayed widget (might probably be worth
deleting the original)
November 19, 2014, 13:24 (GMT)
Arrow Widget:

Create a cross style widget, with wireframe cross.

Allows setting a custom scale for the arrow widget also, an up
orientation.
November 19, 2014, 12:03 (GMT)
Add flag so widgets only draw on mouse over.

Camera widget now uses this, also now they only draw if limits is on.
November 19, 2014, 11:38 (GMT)
Sequencer: proxy rebuild changes
November 19, 2014, 11:35 (GMT)
Merge branch 'master' into depsgraph_refactor
November 19, 2014, 11:32 (GMT)
Arrow widget interaction:

Fix interaction when pivot is beside the camera. basically we now do all
calculations in 3D space and we do not scale correct the offset in 3D -
this creates a nasty dependency loop between drawing and calculation for
widgets bound to properties - ie offset depends on scale but scale
depends on screen position - ie offset.

Also added an extra callback to get the final position of the widget in
3d space and use that to calculate the scale. This takes care of
bringing a close to the camera widget to the background and the widget
keeping its initial size. The final position can be different from the
initial position, especially when the widget is offset from the original
position.
November 19, 2014, 03:09 (GMT)
Sequencer: solve warning (misusing context)
November 19, 2014, 03:03 (GMT)
Sequencer: show option to open multiview/stereo 3d movies/images, and pre-load them
November 18, 2014, 23:03 (GMT)
Fix for last merge.
November 18, 2014, 23:01 (GMT)
Merge branch 'master' into mesh-transfer-data

Conflicts:
source/blender/blenkernel/BKE_object_deform.h
source/blender/blenkernel/intern/object_deform.c
source/blender/editors/include/ED_object.h
source/blender/editors/object/object_vgroup.c
source/blender/editors/space_view3d/view3d_buttons.c
November 18, 2014, 22:12 (GMT)
Merge branch 'master' of git.blender.org:blender into input_method_editor
November 18, 2014, 19:05 (GMT)
Finish support for CMake flag WITH_INPUT_IME

Note: implementation not finished, needs a bit cleanup
November 18, 2014, 16:48 (GMT)
Merge branch 'viewport_experiments' into gooseberry
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021