| July 10, 2021, 12:42 (GMT) | 
| Merge branch 'master' into soc-2021-vse-strip-thumbnails | 
| July 10, 2021, 12:02 (GMT) | 
| UV: Absolute grid snap for UV editor Adds a UI toggle for absolute grid snap when using Increment snapping in UV editor. This implementation mimics the behavior observed with the same toggle in the 3D viewport. | 
| July 10, 2021, 11:45 (GMT) | 
| modifier: adaptive_remesh: select split or collapse edge operation | 
| July 10, 2021, 11:43 (GMT) | 
| adaptive_cloth: Mesh: collapse_edge_triangulate() first draft | 
| Revision 12014cc by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 10, 2021, 10:14 (GMT) | 
| progress | 
| Revision 34cebfb by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 10, 2021, 09:22 (GMT) | 
| progress | 
| July 10, 2021, 05:54 (GMT) | 
| LineArt: Fix modifier apply. | 
| July 10, 2021, 05:29 (GMT) | 
| Merge remote-tracking branch 'origin/master' into temp-lineart-contained | 
| Revision 344b59b by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 9, 2021, 21:29 (GMT) | 
| Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-remesh # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h | 
| July 9, 2021, 18:30 (GMT) | 
| Merge branch 'master' into node-scrolling-improvements | 
| July 9, 2021, 18:29 (GMT) | 
| Show group output nodes with all sockets. | 
| July 9, 2021, 18:23 (GMT) | 
| GPencil: Fix memory leak The id_copy free must be reviewed. | 
| July 9, 2021, 17:26 (GMT) | 
| GPencil: Duplicate material array to temp object This is used to get a full color preview | 
| July 9, 2021, 17:09 (GMT) | 
| GPencil: Remove add to collection This was alreeady done in the object creation and it's the reason why is freezing. | 
| Revision 2cc4e15 by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 9, 2021, 16:32 (GMT) | 
| progress | 
| July 9, 2021, 16:21 (GMT) | 
| GPencil: Use ID directly as parm | 
| July 9, 2021, 16:01 (GMT) | 
| Cycles X: restore AO pass support This uses shader ray-tracing, which is not ideal for performance or runtime compile times. For that reason it might be moved into its own kernel later, but this at least brings back the feature. Differential Revision: https://developer.blender.org/D11873 | 
| Revision ceb9e7d by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) July 9, 2021, 15:48 (GMT) | 
| initial commit | 
| July 9, 2021, 15:42 (GMT) | 
| GPencil: Use ID instead of void | 
| July 9, 2021, 15:38 (GMT) | 
| Merge remote-tracking branch 'origin/node-group-single-socket-nodes' into node-group-single-socket-nodes | 
|  | |


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021