May 24, 2021, 13:29 (GMT) |
initial attribute nodes |
May 24, 2021, 12:01 (GMT) |
Merge branch 'master' into cycles_procedural_api |
May 24, 2021, 11:58 (GMT) |
Cleanup: format |
May 24, 2021, 11:55 (GMT) |
Use references instead of pointers |
May 24, 2021, 10:48 (GMT) |
Merge branch 'master' into greasepencil-object |
May 24, 2021, 08:00 (GMT) |
GPencil: Use default false for use_lights option. |
May 24, 2021, 07:56 (GMT) |
GPencil: Add line art use_lights option |
May 24, 2021, 07:29 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
May 24, 2021, 06:47 (GMT) |
Cleanup: Use int16_t instead of short. |
May 24, 2021, 06:38 (GMT) |
Cleanup: List argument renaming. |
May 24, 2021, 06:26 (GMT) |
Cleanup: Naming fixes in obj load patch. |
May 24, 2021, 05:51 (GMT) |
LineArt: Multithread object loading. |
May 24, 2021, 05:51 (GMT) |
LineArt: Fix slight issues for threading object loading (DG still have problems) |
May 24, 2021, 05:51 (GMT) |
LineArt: Fix threading data assignment. |
May 24, 2021, 05:51 (GMT) |
LineArt: Multithread object iterator problem staging. |
May 24, 2021, 05:51 (GMT) |
LineArt: Properly working threaded geometry loading. |
May 24, 2021, 05:51 (GMT) |
LineArt: Fix memory leaking issue in threaded loading. |
May 24, 2021, 05:51 (GMT) |
LineArt: Spreading load for multithread loading of geometry. |
May 24, 2021, 05:28 (GMT) |
Fix T88263: Incorrect image offset from old file Versioning code for converting strip offset property doesn't work, when property was animated and disabled or when crop was used. When offset property is animated and offset is enabled, animation is converted to be used with new transform design. When offset is disabled, animation is left untouched. New transform design doesn't have option to disable offset, and therefore old unconverted animation is used instead of converted static value. Remove animation from propery if it was unused. Maniphest Tasks: T88263 Differential Revision: https://developer.blender.org/D11370 |
May 24, 2021, 04:39 (GMT) |
Let's try that again. |
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