May 18, 2021, 06:59 (GMT) |
Merge branch 'master' into temp-explicit-colors |
May 18, 2021, 06:59 (GMT) |
Performance: GPU Batch Baseline TestCase. When using a dense mesh and transforming a small number of verts the mesh received a copy-on-write signal. This will free all GPU batches. No reuse is currently possible. This patch adds a test case that can be used as a baseline to optimize the cache construction in the draw module. Differential Revision: https://developer.blender.org/D11255 |
May 18, 2021, 06:58 (GMT) |
Changed Srgb to Theme. |
May 18, 2021, 05:08 (GMT) |
Fix missing hair when the emitter is not shown. |
May 18, 2021, 04:10 (GMT) |
Merge branch 'master' into cycles_procedural_api |
May 18, 2021, 02:48 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
May 18, 2021, 02:37 (GMT) |
USD import: fix crash on missing MDL material. Added early return in MDL conversion code if no valid MDL is found. |
May 18, 2021, 02:25 (GMT) |
Import changes from code review branches. |
May 18, 2021, 02:11 (GMT) |
USD import: light unit conversion. Added option to convert light units from nits. |
May 18, 2021, 00:37 (GMT) |
USD Import: apply scale to light size properties. Apply the scene scale value to light radius, width and height properties. |
May 17, 2021, 23:17 (GMT) |
correct prim_visibility allocation for packing |
May 17, 2021, 23:15 (GMT) |
Merge branch 'master' into cycles_procedural_api |
May 17, 2021, 22:13 (GMT) |
Merging latest usd-importer-T81257-merge branch. |
May 17, 2021, 21:23 (GMT) |
* Fix corner case in last commit |
May 17, 2021, 21:02 (GMT) |
BMLogFace now stores the face normal. |
May 17, 2021, 20:55 (GMT) |
USD import: z-up conversion for constraint. Added logic to handle z-up conversion when creating the USDStageReader handle for the transform cache constraint. |
May 17, 2021, 20:32 (GMT) |
Fix eNodeTreeExecutionMode typedef |
May 17, 2021, 20:28 (GMT) |
Rename WorkPackage functions to *_fn |
May 17, 2021, 20:25 (GMT) |
Move assert before assignment |
May 17, 2021, 20:23 (GMT) |
Move non NodeOperation responsabilities to FullFrameExecutionModel |
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