Blender Git Loki

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October 29, 2021, 08:33 (GMT)
VSE: Implement sanity check for files with more channels than supported

This is a follow up to 8fecc2a8525467ee2fbbaae16ddbbc10b3050d46.

This makes sure future .blend files that have more channels than the
limit won't break Blender.

For LTS this happens silently, without warning the users.

This is part of https://developer.blender.org/D12645

Differential Revision: https://developer.blender.org/D12648
October 29, 2021, 08:29 (GMT)
Add missing "CUDA_ERROR_UNSUPPORTED_PTX_VERSION" to CUEW

This is required for Cycles to report a meaningful error message when it fails to load a PTX module
created with a newer CUDA toolkit version than the driver supports.

Ref T91879
October 29, 2021, 08:17 (GMT)
Fix LLVM 12 symbol conflict with Mesa drivers, after recent Linux libs update
October 29, 2021, 03:58 (GMT)
Support instancing.

Instances are read as linked duplicates of the source object.
October 29, 2021, 01:05 (GMT)
Use GeometrySets for USD as well.

This was breaking the modifier.
October 28, 2021, 22:50 (GMT)
Expose CacheFile.type to the RNA.
October 28, 2021, 22:25 (GMT)
Fix missing CacheFile from Context.
October 28, 2021, 22:16 (GMT)
Cleanup: quiet warnings.
October 28, 2021, 22:03 (GMT)
Merge branch 'master' into temp-abc-features
October 28, 2021, 22:01 (GMT)
Add default value to String to Curves string input
October 28, 2021, 22:00 (GMT)
Rename socket "Curves" to "Curve Instances" on String to Curves-node
October 28, 2021, 21:34 (GMT)
Fix typo Curve -> Curves in socket name
October 28, 2021, 21:26 (GMT)
Add Line and Pivot outputs to String to Curves
October 28, 2021, 21:18 (GMT)
Initial support for custom attributes on instances
October 28, 2021, 17:57 (GMT)
Sculpt: Remove a few debug ATTR_NO_OPT's
October 28, 2021, 17:50 (GMT)
Sculpt: various bugfixes

* BMLog now saves face material indices
* Fixed id corruption in join mesh edge case.
* The mesh->bmesh conversion function now checks
if IDs are corrupted in a bit smarter way:
+ Any id that's greater then 5 times the sum of
total elements with ids is assumed to be corrupt.
Avoids very large allocations for the fast element->id
map, which is a simple lookup table.
+ Alternative is to automatically switch to the slower
GHash id->element map.
+ Sculpt code would have to detect this case and regenerate
IDs?
* The slide relax brush is now internally split into two
seperate commands.
* Basic smoothing now uses fewer iterations, velocity smooth
is used to speed up convergence.
October 28, 2021, 09:19 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
October 28, 2021, 09:09 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
October 27, 2021, 11:32 (GMT)
Merge branch 'master' into greasepencil-object
October 27, 2021, 11:31 (GMT)
Merge branch 'master' into asset-greasepencil
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021