August 25, 2020, 09:38 (GMT) |
Merge branch 'master' into soc-2020-fluid-tools |
August 25, 2020, 09:22 (GMT) |
Updated RNA Manual references |
Revision 1198a68 by Antonio Vazquez (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) August 25, 2020, 08:37 (GMT) |
Merge branch 'master' into lanpr-under-gp |
August 25, 2020, 08:37 (GMT) |
Merge branch 'master' into greasepencil-object |
August 25, 2020, 08:36 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
August 25, 2020, 08:11 (GMT) |
Clamp uvs when not drawing repeat image |
August 25, 2020, 07:44 (GMT) |
Enabled framebuffer assert |
August 25, 2020, 07:32 (GMT) |
Added comment to `do_populate_loop` |
August 25, 2020, 07:26 (GMT) |
Renamed `image_gpu_texture_update` to `image_gpu_texture_get` |
August 25, 2020, 07:18 (GMT) |
Use madd instructions |
August 25, 2020, 07:18 (GMT) |
Merge branch 'master' into uvimage-editor-drawing |
August 25, 2020, 01:08 (GMT) |
fixed ctrl-z bug |
August 25, 2020, 01:01 (GMT) |
Some (partial dummy) additions to the Asset Browser UI * Add search button * Add filter and display options popups from the File Browser. These might have to be tweaked for the Asset Browser, but adding the buttons as a first step to fill the space. * Add properties sidebar toggle button (gear icon, like in the File Browser) * Add dummy repository selector * Use placeholder icon for Asset Browser editor |
August 25, 2020, 00:32 (GMT) |
Add list of asset categories to the left sidebar The categories are the same you can find in the File Browser filter popup: Scenes, animations, object & collections, geometry, shading, images & sounds, environments and miscellaneous. And again, all of this is more of a prototype, things will change a lot still. |
August 24, 2020, 23:15 (GMT) |
By default, show object assets in $HOME/assets.blend Obviously using this fixed path is a temporary hack. Right now goal is really just to get quick visual results to test and evaluate. |
August 24, 2020, 22:51 (GMT) |
no self collision if obstacle collision |
August 24, 2020, 20:16 (GMT) |
Cleanup: Rename SpaceFile.mode to SpaceFile.browse_mode This differentiates between regular file browsing and asset browsing. |
August 24, 2020, 20:04 (GMT) |
Start preparing the Asset Browser UI * Make sure exactly the wanted regions are visible * Make sure toggling back and forth between the Asset and the File Browser works fine (with correct region setup and other settings) * Hide File Browser only region contents (e.g. panels on the left) * Use thumbnail mode as default for the Asset Browser |
August 24, 2020, 18:07 (GMT) |
Merge branch 'asset-metadata' into asset-browser |
August 24, 2020, 18:07 (GMT) |
Updates for changes in master Needed after last merge. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021