September 26, 2021, 19:46 (GMT) |
Changes based on review by Hans Goudey (HooglyBoogly) |
September 26, 2021, 15:06 (GMT) |
Merge branch 'master' into subdivision_work |
September 26, 2021, 13:07 (GMT) |
realize non-standard virtual arrays |
September 26, 2021, 13:07 (GMT) |
use threads |
September 26, 2021, 12:52 (GMT) |
add slice method |
September 26, 2021, 12:11 (GMT) |
improve |
September 26, 2021, 11:39 (GMT) |
cleanup |
September 26, 2021, 11:23 (GMT) |
progress |
September 26, 2021, 09:47 (GMT) |
Sculpt: more brush engine stuff * Setting sculpt paint color from the palette works again. * Fixed various defaults. |
September 26, 2021, 05:27 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
September 25, 2021, 21:20 (GMT) |
Fix color palette panel |
September 25, 2021, 19:10 (GMT) |
Fix and cleanup: Pack to correct/Specified UDIM After recent changes made in master branch, it is now possible to display UDIM grid and tiled images simultaneously in the UV Editor. This commit updates the pack islands to correct/specified UDIM implementation to work with the new behavior. Also includes some code and comment cleanups. |
September 25, 2021, 14:26 (GMT) |
progress |
September 25, 2021, 13:59 (GMT) |
progress |
September 25, 2021, 13:35 (GMT) |
progress |
September 25, 2021, 13:22 (GMT) |
progress |
September 25, 2021, 13:10 (GMT) |
progress |
September 25, 2021, 13:01 (GMT) |
progress |
September 25, 2021, 12:37 (GMT) |
initial commit |
September 25, 2021, 09:05 (GMT) |
Clip Editor: Add Clip Tools to Footage Settings Since the old toolshelf is gone Prefetch and Set Scene Frames was only avaible via the menu. I have now moved the old Clip Tools panel over to the UI area in the Footage category. This is the category that is open when a user opens a new clip, so now these opertors are quickly availble from the sidebar for the user to set the scene frames and prefetch the footage. The Reload button is a bit redundant, since we have a button for that in the footage settings panel as well, but this way the panel looks the same as in 2.93. |
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