September 24, 2021, 09:44 (GMT) |
fix python script error |
September 24, 2021, 09:41 (GMT) |
remove debug line from last commit |
September 24, 2021, 09:38 (GMT) |
Sculpt: more brush stuff * Move more dyntopo settings to brush channels * Implemented the unprojected radius hack in the new brush system. I'm not really happy with it, but doing it properly is going to take some thought. |
September 24, 2021, 06:03 (GMT) |
Merge branch 'master' into tracking_tools |
September 24, 2021, 04:44 (GMT) |
Geometry Nodes: Only show attribute toggle for field inputs (WIP) With this patch, the toggle to change an input between an attribute and a value is not added or displayed for inputs that are fields, as determined by the socket field status inferrencing. Differential Revision: https://developer.blender.org/D12623 |
September 24, 2021, 04:39 (GMT) |
Sculpt: fix clay brush * BRUSH_MAPPING_INHERIT is now respected when unset. * Also added inherit icon to input mapping curves ui. |
September 23, 2021, 23:15 (GMT) |
Fix bug in last commit |
September 23, 2021, 23:11 (GMT) |
Sculpt: Add a curve brush channel type * Added a new curve brush channel type * Added a BKE_brush_curve_strength_ex method that just takes preset and curve as arguments, instead of pulling them from Brush. * Autosmooth and topology rake now have their own falloff curves. |
September 23, 2021, 22:56 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h # source/blender/blenkernel/intern/node.cc # source/blender/makesrna/RNA_enum_types.h # source/blender/makesrna/intern/rna_nodetree.c # source/blender/modifiers/intern/MOD_weld.c # source/blender/nodes/NOD_geometry.h # source/blender/nodes/NOD_static_types.h |
Revision f42ca48 by Michael Kowalski (temp-usd-latest-master, temp-usd-merge-master, universal-scene-description) September 23, 2021, 21:25 (GMT) |
USD IO options improvements Added default values for the Default Prim Path, Root Prim Path and Material Prim Path export options. Now validating that these options are set to well formed USD paths and raising an error if these paths are invalid. This helps avoid potential crashes when attempting to define USD prims with invalid paths. Also updated import shaders option menu tooltip. |
September 23, 2021, 15:45 (GMT) |
Cleanup: Replace iterator class, general cleanup Instead of the iterator class which requires a bunch of boilerplate code, use a callback based iterator. Also removed a overly pedantic assert and wrong friend declarations. |
September 23, 2021, 15:26 (GMT) |
Cleanup: Sync minor change with master |
September 23, 2021, 15:25 (GMT) |
Cleanup: Remove extra white space in DNA_gpencil_modifier_defaults.h |
September 23, 2021, 15:23 (GMT) |
Remove .orig file from merge conflict |
September 23, 2021, 14:24 (GMT) |
Fix broken catalog adding logic |
September 23, 2021, 14:18 (GMT) |
Merge branch 'master' into temp-asset-browser-catalogs-ui |
September 23, 2021, 12:46 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-asset-browser-catalogs |
September 23, 2021, 12:32 (GMT) |
Asset Catalogs: return success from AssetCatalogService::write_to_disk Not used yet, but it could be :) |
September 23, 2021, 12:29 (GMT) |
Cleanup: asset catalogs, explicitly name parameters No functional changes. |
September 23, 2021, 11:07 (GMT) |
Fileops: call `BLI_path_slash_native()` in `BLI_dir_create_recursive()` Make the Windows version of `BLI_dir_create_recursive()` call `BLI_path_slash_native()` before it tries to handle the path. This should make it possible to call it with non-native path separators. Still under review in D12611. |
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