May 15, 2020, 21:32 (GMT) |
Add new mirror UDIM property |
May 15, 2020, 21:32 (GMT) |
Merge branch 'panel-list-patch' into panel-list-patch-2 |
May 15, 2020, 21:26 (GMT) |
Remove instanced list start flag |
May 15, 2020, 21:16 (GMT) |
Merge branch 'master' into panel-list-patch |
May 15, 2020, 14:52 (GMT) |
Merge branch 'master' into greasepencil-object |
May 15, 2020, 13:49 (GMT) |
UI: Widget: Make emboss offset dependent of line width |
May 15, 2020, 13:21 (GMT) |
UI: Widgets: Reduce constants count in shader |
May 15, 2020, 13:02 (GMT) |
Cleanup: Put GPU_state_init inside gpu_state.c Also put glDisable(GL_DITHER) in it since we don't even use it (but is enabled by default). Also leave GL_MULTISAMPLE on by default since it has no impact on non-MSAA framebuffers. |
May 15, 2020, 11:06 (GMT) |
Merge branch 'master' into greasepencil-object |
May 15, 2020, 10:54 (GMT) |
temporary testing stuff |
May 15, 2020, 10:54 (GMT) |
leave only one probing variant |
May 15, 2020, 10:51 (GMT) |
add some collision tests |
May 15, 2020, 10:50 (GMT) |
Merge branch 'master' into single-slot-item-set |
May 15, 2020, 10:46 (GMT) |
improvements |
May 15, 2020, 10:15 (GMT) |
add multiple slot iterator variants |
May 15, 2020, 10:06 (GMT) |
improve collision stats |
May 15, 2020, 09:33 (GMT) |
cleanup slot iteration |
May 14, 2020, 21:08 (GMT) |
Remove unintentional change |
May 14, 2020, 21:06 (GMT) |
Fix T76595: No Indication of Active Keyframe in Graph Editor Currently there is a panel that says "Active Keyframe" for numerically editing one keyframe's values, but in the code there is no concept of the "active keyframe." This patch adds an "active keyframe index" to each FCurve, and displays it with a theme color for the active vertex (which didn't exist before) if the FCurve is active. {F8536092} The active keyframe is not currently set for select operations other than basic click-select, which mirrors the behavior in the 3D view. Differential Revision: https://developer.blender.org/D7737 |
May 14, 2020, 20:42 (GMT) |
Add active keyframe to FCurve, draw and mark with clickselect |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021