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Git Commits -> Revision c9ca7b8
Revision c9ca7b8 by Sergey Sharybin (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix T43311: using displacement shader crashes blender Issue was caused by wrong order of scene device update, which could lead to missing object flags in shader kernel. This patch solves a bit more than that making sure objects flags are always properly updated, so adding/removing volume BSDF will properly reflect on viewport where camera might become being in volume and so. |
Commit Details:
Full Hash: c9ca7b816ef2a1daab2aba508a266d079ef21417
Parent Commit: dd1be8c
Committed By: Campbell Barton
Lines Changed: +43, -9