Blender Git Loki

Blender Git "geometry-nodes" branch commits.

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October 23, 2020, 03:59 (GMT)
Geometry Nodes: Resolve some missing 3D viewport updates

These two functions "snode_notify" and "ED_node_tag_update_id" appear to
be mostly duplicates. However, there is already a case for each type of
built-in node tree, so it makes sense to add one for the geometry node
tree as well. This doesn't solve the update issues for changing number
in buttons, that must be handled somewhere else.
October 23, 2020, 03:03 (GMT)
Merge branch 'master' into geometry-nodes
October 22, 2020, 18:48 (GMT)
Geometry Nodes: Add edge split node functionality
October 22, 2020, 16:24 (GMT)
Geometry Nodes: expose minimum vertices input of Triangulate node
October 22, 2020, 16:23 (GMT)
Fix error in previous commit

That should not have happened -.-
October 22, 2020, 16:20 (GMT)
Fix previous comment
October 22, 2020, 16:08 (GMT)
Geometry Nodes: simplify and deduplicate callbacks on sockets

This adds a layer of abstraction between the code calling callbacks
on sockets and the implementation of those callbacks.
This abstraction layer allows some sockets to not implement all
callbacks when those can be derived from some other callback.
October 22, 2020, 13:52 (GMT)
Geometry Nodes: change "Node Tree" to "Node Group"
October 22, 2020, 13:05 (GMT)
Geometry Nodes: initial support for evaluating geometry node groups

This is still very basic and does quite a few unnecessary computations.
Also the error handling is quite weak currently, so when invalid things are
connected, it will probably just crash.

Also the interface that individual nodes have to implement will have to change,
but the current solution is a good starting point.

Only the triangulate node is implemented for now.
October 22, 2020, 13:02 (GMT)
Geometry Nodes: add an initial geometry class
October 22, 2020, 13:01 (GMT)
Functions: add generic pointer class

This class represents a pointer whose type is only known at runtime.
October 22, 2020, 13:00 (GMT)
Functions: add move operations to CPPType
October 21, 2020, 21:11 (GMT)
Geometry Nodes: Add initial node definition for edge split

This is just based on rBa7dba81aab22, and contains no funcionality at all.
October 21, 2020, 13:54 (GMT)
Merge branch 'master' into geometry-nodes
October 21, 2020, 12:14 (GMT)
Nodes: add initial UI for Triangulate node
October 21, 2020, 12:00 (GMT)
Merge branch 'master' into geometry-nodes
October 21, 2020, 11:16 (GMT)
Nodes: improve dependency between modifier and node group
October 21, 2020, 10:32 (GMT)
Nodes: support creating geometry node groups
October 21, 2020, 10:16 (GMT)
Nodes: show header in geometry node editor
October 21, 2020, 10:13 (GMT)
Modifiers: add node_tree to NodesModifierData
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021