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Blender Git Statistics -> Branches -> attribute-accessor

"Attribute-accessor" branch

Total commits : 142
Total committers : 4
First Commit : October 20, 2020
Latest Commit : November 17, 2020


Commits by Date

DateNumber of Commits
November 17, 202011
November 16, 20204
November 15, 20201
November 14, 20202
November 13, 20207
November 12, 202023
November 11, 20200
November 10, 20200
November 9, 20206
November 8, 20200
November 7, 20200
November 6, 20201
November 5, 20200
November 4, 20200
November 3, 20200
November 2, 20203
November 1, 20202
October 31, 20205
October 30, 20204
October 29, 202011
October 28, 20207
October 27, 202015
October 26, 202010
October 25, 20200
October 24, 20201
October 23, 20207
October 22, 202010
October 21, 202011
October 20, 20201

Committers

AuthorNumber of Commits
Jacques Lucke92
Hans Goudey38
Dalai Felinto8
Léo Depoix4

Popular Files

FilenameTotal Edits
MOD_nodes.cc46
node.c17
node_geo_point_distribute.cc16
NOD_geometry_exec.hh14
BKE_node.h13
rna_modifier.c13
nodeitems_builtins.py13
CMakeLists.txt12
node_geo_edge_split.cc11
node_geo_point_instance.cc10

Latest commits Feed

November 17, 2020, 16:20 (GMT)
use data type and domain enum in random attribute node
November 17, 2020, 15:58 (GMT)
initial attribute creation
November 17, 2020, 15:39 (GMT)
initial WriteAttribute
November 17, 2020, 14:25 (GMT)
initial random attribute node
November 17, 2020, 14:08 (GMT)
cleanup
November 17, 2020, 12:55 (GMT)
simplify typed access
November 17, 2020, 12:51 (GMT)
cleanup
November 17, 2020, 12:42 (GMT)
cleanup naming
November 17, 2020, 12:27 (GMT)
cleanup
November 17, 2020, 11:45 (GMT)
use simpler accessor
November 17, 2020, 11:18 (GMT)
initial working version
November 16, 2020, 16:17 (GMT)
wip
November 16, 2020, 12:48 (GMT)
Geometry Nodes: simplify GeometrySet ownership handling

Previously, GeometrySets and GeometryComponents has reference
counters and could be shared. This commit changes it so that
only GeometryComponents are shared. A GeometrySet is a fairly
small type that is cheap to copy.

A lot of code simplifies when we can assume that GeometrySet
is cheap to copy.
November 16, 2020, 11:07 (GMT)
Geometry Nodes: Move GeometrySet classes to global namespace

Brecht and I decided to move the GeometrySet classes
to the global namespace for now. This way we can use
the same type in C and C++ and don't have to use
reinterpret_cast as often.
November 16, 2020, 10:49 (GMT)
Merge branch 'master' into geometry-nodes
November 15, 2020, 01:09 (GMT)
Geometry Nodes: Improve node group output modifier error

More than output for the modifier's node group is fine, because the
node group may be used in other situations, but the modifier will
not work if there is no geometry output socket.
November 14, 2020, 20:17 (GMT)
Merge branch 'master' into geometry-nodes
November 14, 2020, 00:51 (GMT)
Empty Modifier: Fix build and put in the right order

Bypassing the macro that creates modifiers to allow the enum to be
referring to the Empty modifier, but the internal struct in the code to
be Nodes.

Also fix the name of the new created modifiers to be "Empty".

Fix was built with rBb458ea6b23381a9acb90dbbd73ced678e1d404c5.
November 13, 2020, 22:29 (GMT)
Rename: "Nodes" modifier to "Empty" (take 2)

Leave the internal DNA data struct as "Nodes", and only rename the
modifier and user interface to Empty.

See 4a2734a835c10d5bffaaceddc59c for the original take and the reasoning
for renaming from Nodes to Empty.
November 13, 2020, 22:19 (GMT)
Revert "Rename: "Nodes" modifier to "Empty""

This reverts commit 4a2734a835c10d5bffaaceddc59c41837801f402.

Reverting this so that all we change is the UI name, not the DNA struct
and the internal variable names.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021