Revision 4db3916 by Gaia Clary May 27, 2019, 14:00 (GMT) |
refactor collada: rename add_node_transform() to add_joint_transform() |
Revision b6a0027 by Campbell Barton May 27, 2019, 13:59 (GMT) |
Gizmo: add event argument to invoke_prepare callback |
Revision b1f0e3e by Ray molenkamp May 27, 2019, 13:54 (GMT) |
blenloader: Fix warnings with MSVC these macros are mostly used with size_t types, leading to msvc warning : warning C4334: '<<': result of 32-bit shift implicitly converted to 64 bits |
Revision a096fbb by Sergey Sharybin May 27, 2019, 12:40 (GMT) |
Fix T65052: "Convert to mesh from curve" fail if the curve has a bevel Use evaluated object as an input for mesh construction. This ensures all dependencies are ready. Reviewers: brecht, mont29 Reviewed By: brecht, mont29 Differential Revision: https://developer.blender.org/D4955 |
Revision 33e792d by Campbell Barton May 27, 2019, 12:23 (GMT) |
Cleanup: remove redundant assignment |
Revision f3fb7c5 by Jacques Lucke May 27, 2019, 12:16 (GMT) |
Fix T65177: Camera frame visible in viewport render |
Revision 4ad9d93 by Clément Foucault May 27, 2019, 11:38 (GMT) |
Fix T65066 Armature and bone selection is broken on macOS |
May 27, 2019, 11:31 (GMT) |
Fix poor display of time codes in sequencer Info panel Allow using : in labels inside buttons. Differential Revision: https://developer.blender.org/D4944 |
Revision af4feee by Clément Foucault May 27, 2019, 11:29 (GMT) |
Eevee: Fix render z-depth for orthographic camera Fix last commit |
Revision 24ac970 by Clément Foucault May 27, 2019, 11:18 (GMT) |
Eevee: Fix render depth pass being negative |
Revision 8cfd46a by Clément Foucault May 27, 2019, 10:58 (GMT) |
Wireframe: Make wireframe's Xray slider default to 0 This removes the dither patterns visible in wireframe mode. This does decrease de depth perception but many users complained about the visual noise it produces. |
Revision 5241dd1 by Clément Foucault May 27, 2019, 10:58 (GMT) |
EditMeshMode: Reduce unselected face alpha Lowering it to 0.071 so that wireframe mode is not so much distracting. |
Revision 554af9c by Clément Foucault May 27, 2019, 10:58 (GMT) |
Cleanup: DRW: Make clipped shader use UBO clip planes |
Revision 577d349 by Clément Foucault May 27, 2019, 10:58 (GMT) |
Cleanup: DRW: Move WorldClipPlanes to builtin uniform |
Revision ba75e93 by Clément Foucault May 27, 2019, 10:58 (GMT) |
Cleanup: DRW: Remove DRW_STATE_OFFSET |
Revision f3fc872 by Clément Foucault May 27, 2019, 10:58 (GMT) |
Cleanup: Paint Overlays: Remove DRW_STATE_OFFSET_* |
Revision 01f5ef8 by Clément Foucault May 27, 2019, 10:58 (GMT) |
Cleanup: EditMesh: Remove DRW_STATE_OFFSET_* |
Revision 5c371cd by Sergey Sharybin May 27, 2019, 10:40 (GMT) |
Depsgraph: Fix condition inverted by mistake Fixes T65165: Weights are not displayed in "Weight Paint" with modifiers |
Revision 244c39f by Brecht Van Lommel May 27, 2019, 10:35 (GMT) |
Revert "Keymap: Drag in empty area to box select in animation editors" This reverts commit ebf924e0b79b6ebea4401d0b0f2e59e2c103a66d. This is causing the transform tool to start immediately which leads to lots of accidental changes. We can bring this back when that issue is fixed. |
Revision 6ac20e9 by Brecht Van Lommel May 27, 2019, 09:56 (GMT) |
Fix T65181: image View as Render should not affect file saving |
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