Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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May 22, 2019, 11:29 (GMT)
DRW: Add view param to DRW_culling_* functions
May 22, 2019, 11:29 (GMT)
Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*
May 22, 2019, 11:29 (GMT)
GPencil: Use DRW_view_* API instead of DRW_viewport_matrix_*
May 22, 2019, 11:29 (GMT)
BLI_memblock: Refactor for faster iteration and allocation

Remove the clear allocation flag as it has little impact since there should
be very few allocation per redraw.

Make BLI_memblock_alloc and BLI_memblock_iterstep much more cache efficient
removing them almost entirely from performance profiles.
May 22, 2019, 11:29 (GMT)
Workbench: Fix TAA logic

Having both TAA and FXAA enabled at the same time resulted in conflicts.
The jitter_index was incremented twice before being used instead of once.
May 22, 2019, 11:29 (GMT)
Workbench: Use DRWView instead of DRW_viewport_matrix_*

Continuing the transition to the new API
May 22, 2019, 11:29 (GMT)
DRW: Remove some usage of DRW_viewport_matrix_get
May 22, 2019, 11:29 (GMT)
DRW: Remove DRW_state_clip_planes_reset
May 22, 2019, 11:29 (GMT)
DRW: Remove DRW_state_clip_planes_set_from_rv3d

This should be handled by DST.view_default
May 22, 2019, 11:29 (GMT)
DRW: Add DRWView to improve different view handling

This will have multiple benefit.

TODO detail benefits (culling, more explicit, handling of clipping planes)

For now the view usage is wrapped to make changes needed more progressive.
May 22, 2019, 11:29 (GMT)
Eevee: Lookdev: Make winmat point to negative Z
May 22, 2019, 11:29 (GMT)
Cleanup: DRW: Refactor code for better readability and simplification

- Remove DST.frontface and DST.backface.
- Separate uniform update into its own function draw_update_uniforms.
May 22, 2019, 11:15 (GMT)
Templates: updated 2D animation template

From the grease pencil team.
May 22, 2019, 10:33 (GMT)
BLI_memiter: unpoison memory before freeing it
May 22, 2019, 10:14 (GMT)
Fix T64480: Tweak needed to Audaspace CMake options

The issue was that Audaspace options ended up in the cmake cache though
they should not be there.

Also reverting indentation change by @ideasman42.
Thanks to @mont29 for reporting and helping with the fix.
May 22, 2019, 08:44 (GMT)
Fix T64981: background images do not come along with linked cameras
May 22, 2019, 08:33 (GMT)
Fix T64972: object convert to mesh not working after recent changes

This was the only remaining cases that used a string lookup, which didn't
work anymore now that it's no longer a real value in the context.
May 22, 2019, 08:12 (GMT)
Fix T64969: changing color space in image texture node loses changes

Don't allow changing it for painted images until they have been saved, similar
to sidebar panels. This could be solved better, for now the important thing is
not to lose changes.
May 22, 2019, 08:00 (GMT)
Fix T64965: crash using masks in texture paint mode
May 22, 2019, 07:52 (GMT)
Fix T64974: misisng multi-object edit for some curve operators, like smooth
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