Revision 79d3b0b by Campbell Barton January 4, 2019, 06:05 (GMT) |
Revision f489db1 by Campbell Barton January 4, 2019, 06:04 (GMT) |
Revision c3e454b by Campbell Barton January 4, 2019, 05:23 (GMT) |
Fix T60099: Inconsistent normals from spin tool |
Revision 0fe8012 by Campbell Barton January 4, 2019, 05:17 (GMT) |
Spin Tool: don't flip when using a negative angle The intention was to flip normals when extruding in the opposite direction, however the sign of the angle isn't meaningful unless the geometry center and region normal are taken into account. Disable, may add back in a way that works more predictably. |
Revision a68fef7 by Campbell Barton January 4, 2019, 05:14 (GMT) |
Fix eternal loop in spin tool merge first/last |
Revision c97c76c by Campbell Barton January 4, 2019, 00:26 (GMT) |
Merge branch 'blender2.7' |
Revision 66c3eb3 by Campbell Barton January 4, 2019, 00:09 (GMT) |
Cleanup: use typed unsigned ints |
Revision 53d655a by Campbell Barton January 4, 2019, 00:06 (GMT) |
Cleanup: use typed unsigned ints |
Revision 54a4c1c by Campbell Barton January 4, 2019, 00:00 (GMT) |
UI: refactor layout vars out of uiFontStyle Word wrap and alignment layout args only used by UI_fontstyle_draw were vars in uiFontStyle. These were written to before drawing, so better pass as an argument. Pass uiFontStyle & uiWidgetColors as const args. |
Revision 4431c58 by Campbell Barton January 3, 2019, 21:37 (GMT) |
Missed last commit |
Revision d068c60 by Campbell Barton January 3, 2019, 21:21 (GMT) |
3D View: use full opacity by default Vertex paint overlays the color w/ solid mode, Having a partial overlay makes the sample tool not give useful results. |
January 3, 2019, 21:07 (GMT) |
Fix T60101: vertex paint color sample |
Revision 0124403 by Brecht Van Lommel January 3, 2019, 18:54 (GMT) |
Fix T59049: some modal transform keys no working in custom keymaps. |
Revision aef01c4 by Howard Trickey January 3, 2019, 18:39 (GMT) |
Fix T58113 Multiple problems with bevel harden normals. Move the bevel hardening code all into bmesh_bevel.c. Based on user feedback, rewrote the bevel hardening algorithm to be more what users want. Based on user feedback, changed the UI, removing some not-useful options. Now hardening normals while beveling is enabled by a simple checkbox. Now setting face strength gives options for which faces get their face strength set. |
Revision bdfc10e by Brecht Van Lommel January 3, 2019, 18:21 (GMT) |
Fix T59349: Cycles viewport render flickering when changing some settings. |
Revision 88e45b8 by Brecht Van Lommel January 3, 2019, 17:32 (GMT) |
Merge branch 'blender2.7' |
Revision aa175e0 by Brecht Van Lommel January 3, 2019, 17:31 (GMT) |
Fix for T58250 fix: Blender failing to start with OpenGL context < 4.5. |
Revision b5372e3 by Brecht Van Lommel January 3, 2019, 17:22 (GMT) |
Cleanup: don't do nodetree verification/versioning twice. |
Revision db03be6 by Brecht Van Lommel January 3, 2019, 17:21 (GMT) |
Fix T60073: can't unlink by dragging from some node input sockets. |
Revision a30bdcc by Antonio Vazquez January 3, 2019, 17:12 (GMT) |
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