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November 27, 2018, 06:31 (GMT)
RNA: expose access to B-Bone shape data from Python.

B-Bone shape is a non-trivial computation, so access to
the results would be useful for Python scripts working with
B-Bones, e.g. rig generation.

This exposes both final segment matrices, and the tangent
vectors computed from the custom handle bones.

Since the handle tangents use the axis+roll orientation math
of edit bones, add matrix conversion static methods to Bone.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3983
November 27, 2018, 06:06 (GMT)
WM: add print for missing tool keymap

Also correct function name (gizmo -> tool).
November 27, 2018, 04:25 (GMT)
Cleanup: move non-toolbar panels out of the toolbar
November 27, 2018, 03:18 (GMT)
Revert "Fix texture space not updating in edit mode."

This reverts commit 3a038db576e97c0e720a92af05a218ed71ed121a.

Caused CoW crash switching from edit to sculpt mode.
November 27, 2018, 03:17 (GMT)
Revert "Inline function BKE_mesh_boundbox_calc inside BKE_mesh_texspace_calc to avoid confusion."

This reverts commit e6322abad23a8ae71b72e54befffc17ae35e30d9.
November 27, 2018, 02:26 (GMT)
Keymap: restore 3D view center w/ cursor (Shift-C)

Pablo Vazquez requests this back, an quick way to reset the cursor.
November 27, 2018, 02:26 (GMT)
Keymap: 3D view center to cursor operator

Addition to Alt-MMB-Drag orbit,
Alt-MMB-Click centers the view on the mouse.
November 27, 2018, 02:14 (GMT)
Keymap: add preference for spacebar to run operator search
November 27, 2018, 01:18 (GMT)
UI Theme: Transparent toolbar for UV/Image Editor and consistency tweaks.

Spotted by the community during a live stream!
November 27, 2018, 01:18 (GMT)
UI: Fix Set Origin via Specials menu not prompting options.
November 27, 2018, 00:52 (GMT)
Fix T58062: Missing redo panel
November 27, 2018, 00:41 (GMT)
Merge branch 'master' into blender2.8
November 27, 2018, 00:40 (GMT)
Fix T56872: Edge slide gives invalid normals

Add the ability to skip overwriting normals.
November 26, 2018, 23:54 (GMT)
Silence warning (potentially misused twidth)
November 26, 2018, 23:47 (GMT)
Font textbox overflow: Different methods

Sometimes the text doesn't fit. What to do in this case?

* Overflow: The default behaviour still is to overflow the text.
* Truncated: If any text box is defined we can also not draw the text
that goes outside the text boxes.
* Scale to Fit: For single-text box texts we can scale down the text until
it fits.

To support textboxes we are bisecting the scale until we find a good
match. Right now the hardcoded iteration limit is 20, and the threshold 0.0001f.

An alternative in the future would be to tackle this by integrating existing
layout engines such as HarfBuzz.

Note: Scale to fit won't work for multiple text-boxes if any of them has
either width or height as zero.

Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D3874

Feature development sponsored by Viddyoze.
November 26, 2018, 23:26 (GMT)
Fix crash iterating over empty view layer
Revision 3c76751 by Gaia Clary
November 26, 2018, 22:14 (GMT)
fix: Collada exporter: take care of parent inverse for exports of Armatures with child objects
Revision c99f18a by Gaia Clary
November 26, 2018, 22:14 (GMT)
Fix: Collada Importer: Keep bindinfo option is not properly handled

Actually the option was not at all used and the importer always created the bindinfo custom properties.
Revision 65874d3 by Gaia Clary
November 26, 2018, 22:14 (GMT)
fix: Collada: The limit precision option does nothing
November 26, 2018, 21:52 (GMT)
GP: Correct Tonemapping for Blend Layers
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